Garry's Mod

Garry's Mod

Custom Loadout
Viser 51–60 av 61 bidrag
< 1  2  3  4  5  6  7 >
Oppdatering: 31. des. 2021 @ 7.39

- (Builder-X) Do not apply the loadout if a player is on Build mode

Oppdatering: 17. des. 2021 @ 22.01

None Provided

Oppdatering: 17. des. 2021 @ 21.53

- Fixed a huge mistake related to URS

Oppdatering: 13. des. 2021 @ 9.02

- Added compatibility with WUMA

Oppdatering: 13. des. 2021 @ 7.13

- Slightly improved UI
- Now you can change how much primary ammo you want to have (It is still limited by the server's custom_loadout_ammo_primary convar)

Oppdatering: 10. des. 2021 @ 18.15

- Fixed typo
- Added weapons from Half-Life: Source
- Added a console command: loadout_open
- More safety checks against tampering on the save file
- After giving weapons, select the last weapon on the loadout

- Improved the loadout window
- Loadout window is resizable now
- Only allow one instance of the loadout window to be visible at once

Oppdatering: 9. des. 2021 @ 8.03

- Strip ammo before applying a loadout to prevent stacking
- Added new console variables for server operators: custom_loadout_ammo_primary and custom_loadout_ammo_secondary

Oppdatering: 8. des. 2021 @ 8.18

- Fixed a issue on single player where some weapons were not being given, and the loadout was not being applied on spawn at all

Oppdatering: 8. des. 2021 @ 7.19

- Fixed missing icons for weapons that store them on materials/vgui/entities/

Oppdatering: 8. des. 2021 @ 7.16

None Provided