Garry's Mod
Custom Loadout
Visualizzazione di 51-60 elementi su 61
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Aggiornamento: 31 dic 2021, 7:39

- (Builder-X) Do not apply the loadout if a player is on Build mode

Aggiornamento: 17 dic 2021, 22:01

None Provided

Aggiornamento: 17 dic 2021, 21:53

- Fixed a huge mistake related to URS

Aggiornamento: 13 dic 2021, 9:02

- Added compatibility with WUMA

Aggiornamento: 13 dic 2021, 7:13

- Slightly improved UI
- Now you can change how much primary ammo you want to have (It is still limited by the server's custom_loadout_ammo_primary convar)

Aggiornamento: 10 dic 2021, 18:15

- Fixed typo
- Added weapons from Half-Life: Source
- Added a console command: loadout_open
- More safety checks against tampering on the save file
- After giving weapons, select the last weapon on the loadout

- Improved the loadout window
- Loadout window is resizable now
- Only allow one instance of the loadout window to be visible at once

Aggiornamento: 9 dic 2021, 8:03

- Strip ammo before applying a loadout to prevent stacking
- Added new console variables for server operators: custom_loadout_ammo_primary and custom_loadout_ammo_secondary

Aggiornamento: 8 dic 2021, 8:18

- Fixed a issue on single player where some weapons were not being given, and the loadout was not being applied on spawn at all

Aggiornamento: 8 dic 2021, 7:19

- Fixed missing icons for weapons that store them on materials/vgui/entities/

Aggiornamento: 8 dic 2021, 7:16

None Provided