XCOM 2
Project LASER : A Proficiency Sparks Plugin 3.0
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Actualización: 12 ENE 2022 a las 4:28 p. m.

v1.6 : added Spark localisation to the higher tier Spark Ballistic shields for clarity.

Actualización: 8 ENE 2022 a las 7:21 p. m.

Update v1.5: Changed cannons to use SniperRifleOverwatch, which should fix the overwatch/longwatch issues.

Actualización: 27 DIC 2021 a las 4:47 p. m.

v1.4 added DO NOT USE Localisation to vanilla spark.

Actualización: 21 DIC 2021 a las 4:47 p. m.

Update v1.3
Fixed Overwatch being available to Heavy Cannons.

Gave Bug Out a 2AP cost to reduce cheese tactics and make it more of an emergency option.

Actualización: 19 DIC 2021 a las 6:13 p. m.

Update v1.2: replaced some perks in Spark: Artillery's trees that were not working correctly.

Overwatch: Ever Vigilant - removed. Replaced with Interrupt.
Heavy Cannon: Speedloader - removed. Bandolier moved down to rank 4, Anti-Armour Doctrine placed in rank 5.


Please rebuild your Spark Artillerys.

Actualización: 16 DIC 2021 a las 12:57 a. m.

Update v1.1:
Altered Build Spark building times:
Rookie-Commander : 7 days (4 days with 1 Engineer)
Legendary: 10 Days (5 days with 1 Engineer)

Actualización: 8 DIC 2021 a las 2:43 a. m.

v1.02 fixed : +AllowedArmors="spark" which was somehow removed.
This fixes an issue where the proficiency Sparks could not equip higher tier Spark armor.

Actualización: 7 DIC 2021 a las 6:52 a. m.

5TWO/ Coil/Laser support added

Shredder granted to Spark Rifles, in place of individually set Shred (improves compatibility)

Actualización: 6 DIC 2021 a las 10:58 a. m.

v1.01 - Chosen Spark Arsenal support added

Actualización: 5 DIC 2021 a las 5:08 p. m.