XCOM 2
Project LASER : A Proficiency Sparks Plugin 3.0
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Opdatering: 1. feb. 2022 kl. 16:04

v2.31
Reduced Overdrive's repeat shot penalty from -15 to -10.

Opdatering: 29. jan. 2022 kl. 2:14

v. 2.3
Moved Adaptive AIM from Proficiency 2 to the Spark Rifle itself- gives the Infiltrator it's own niche of not getting the -15 aim on repeated shots and gives Overdrive serial a greater chance to miss and finish earlier.

Changed Defence Penalty to -10, and gain +5 dodge.

Opdatering: 28. jan. 2022 kl. 16:10

localisation fix

Opdatering: 27. jan. 2022 kl. 19:11

v. 2.2
Now Requires: [WOTC] Custom SPARK Classes Redux by RustyDios - this fixes all bugs from previous versions and also improves the UI.

Spark: Infiltrator - Can now equip Holotargeter in their Auxiliary slot. (Minor animation glitch when used).

Added a further ATSR config edit to hopefully finally fix the Longwatch issue.

Opdatering: 24. jan. 2022 kl. 16:21

v2.1 - changed GTS 1 to require Advent MEC Breakdown, making it available significantly earlier.

Opdatering: 24. jan. 2022 kl. 15:25

Change to how ChooseSpark class works due to Spark Custom Class Support WOTC currently NOT supporting SquaddieLoadouts for Custom Classes. - ChooseSpark c;lass now has NO applicable loadout.

Opdatering: 24. jan. 2022 kl. 12:22

temporary rollback to 1.7

Opdatering: 24. jan. 2022 kl. 12:06

v 2.0: Major Update:
Proficiency: Sparks now requires :: SPARK Custom Class Support WOTC :: as this fixes the Wounded SPARK Bug present in the vanilla version.
If making this change mid-campaign, :: Remove Missing Mods for WotC :: can be used to remove the 'Missing DLC/Mod' alert on loading saves.

Big thank you to Christopher.Odd, Doctor Onion and all the others who reported the bug, and Iridar, RustyDios and the other modders who made the effort to diagnose and fix the problem. Thank you to Xymanek for help with the popup alert.

Opdatering: 21. jan. 2022 kl. 10:01

typo fix

Opdatering: 21. jan. 2022 kl. 9:26

v1.7 Update:
Removed Spark's unintended +15 native defense and changed to -5 - this is to make them a more obvious target, and plays into their natural tankiness and improved repair times of the Expanded Repair Facility mod (added in a recent update).

To mitigate the effect of the Inventory bug for wounded Proficiency Sparks, repair times have been improved even further, to approx 25% faster than the new times set by Expanded Repair Facility - If/When this bug is fixed, this will be removed.