XCOM 2

XCOM 2

Project LASER : A Proficiency Sparks Plugin 3.0
Zobrazuje se 1–10 z 30 položek
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Aktualizace: 12. srp. 2022 v 17.09

fixed an unintended balance change accidently going live, total defense should once again be 0 not -10.

Aktualizace: 10. srp. 2022 v 7.04

updated ATSR config to remove the Pioneer's conflict with Proficiency Field Alchemist

Aktualizace: 6. bře. 2022 v 19.09

localisation fixes

Aktualizace: 3. bře. 2022 v 20.49

v 3.0 MAJOR UPDATE

  • Heavy Cannon & Incinerator are now classified as sparkrifles again. This mod now uses a CHL hook to limit equiptment choices for the spark classes. - This fixes the incompatibility with Dual Wield Melee/Pistols.
  • Ability Point Costs of additional perks have now been made consistent with the main Proficiency Pack.
  • Bug Out now requires 3 Action Points - it's intended use now is during Overdrive.
  • To balance this, Proficiency Sparks now have 0 rather than -10 defense at Squaddie.
  • Added a config edit so Shield Bash on the Spark Ballistic Shields now Disorients rather than Stuns. (As this is a config-config edit, load order may cause it to not take effect, YMMV).

Aktualizace: 22. úno. 2022 v 7.25

increased base dodge to20

Aktualizace: 22. úno. 2022 v 7.22

minor tweaks to attempt to improve compatibility.

Aktualizace: 11. úno. 2022 v 18.07

v2.42 config fix

Aktualizace: 11. úno. 2022 v 8.03

v2.41 - fixed atsr issue in original v2.4 - all atsr issues should now be fixed.

Aktualizace: 11. úno. 2022 v 3.14

Rollback due to atsr misconfig

Aktualizace: 10. úno. 2022 v 19.35

v 2.4 - Now requires [WOTC] Musashi's Mod Fixes by Iridar.
Uses the above mod to improve ATSR compatibility, fixing the LongWatch & Death From Above issues plaguing previous versions.
Increased Core Systems Dodge bonus to +10 as was originally intended.