Stellaris

Stellaris

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更新于:2022 年 6 月 8 日 上午 4:49

KSE Update 2.1.6

This is a content and major balancing update. All buildings and units are rebalanced.

Important:

The MI Boot camp now upgrades to MI Elite Proving Grounds.

All buildings and armies now have requirements and restrictions and automatic Destroy Trigger.

If your Empire / Race setup does not match the requirements all units and buildings will be destroyed.

Be careful if you change your ethics and traits during a playthrough.

Save games:
o Destroy the MI Elite Proving Grounds and upgrade the MI Boot Camp.
o It might be the case that your MI Shock-Trooper Armies will be deleted. Sorry for that.
o It might be the case that your MI assets are destroyed if you don’t match the requirements.


If you want to know all the details please check the change log in the mod-folder. It contains a full chart of all changes.

New Buildable Defense Armies:
- KSE_Mobile Infantry Recruit Platoon
- KSE Mobile Infantry Veteran Platoon

更新于:2022 年 6 月 4 日 上午 10:16

Small balancing and GFX update.

KSE Mobile Infantry Elite Proving Grounds now needs:

Build condition: Pops >= 50

Building-Costs: 5 Dark Matter instead of 5 Rare Crystals

Upkeep: 1 Dark Matter instead of 2 Rare Crystals

The Icons of both Military buildings now show the MI logo.

更新于:2022 年 6 月 3 日 下午 3:56

KSE Update 2.1.5

New Starbase Building:

KSE Army Logistics Office:
o Planet Army Build Speed: + 100 %
o Gov. Ethic Attraction: + 25 %
o Planet Stability : + 15
o Unity Production: + 10

New Assault Armies and Army Buildings:

KSE Mobile Infantry Platoon aka Starship Troopers
o Damage: 5.0
o Health: 1.5
o Morale: 1.5
o Morale Damage: 2.0
o War Exhaustion: 2.0

KSE Mobile Infantry Shock-Trooper Platoon
o Damage: 8.0
o Health: 2.5
o Morale: 2.5
o Morale Damage: 3.5
o War Exhaustion: 3.5

KSE Mobile Infantry Boot Camp (Planet Limit 1)
o Planet Modifiers: Building-Slots +2 Housing +2 Orbital Bombardment Damage – 10 %
o Army Modifiers: Defense Army Health + 7.5 % Defense Army Damage + 7.5 % Defense Army Morale + 7.5 %
o If at war: Planet Stability + 5
o Builds: KSE Mobile Infantry Platoon
o Adds: Soldier Jobs +2

KSE Mobile Infantry Elite Proving Grounds (Planet Limit 1)
o Planet Modifiers: Building-Slots +2 Housing +2 Orbital Bombardment Damage – 15 %
o Army Modifiers: Defense Army Health + 15 % Defense Army Damage + 15 % Defense Army Morale + 15 %
o If at war: Planet Stability + 10
o Builds: KSE Mobile Infantry Platoon; KSE Mobile Infantry Shock-Trooper Platoon
o Adds: Soldier Jobs +2

更新于:2022 年 6 月 1 日 上午 10:16

Accidentally uploaded a DEV file with the last update. Corrected the issue.

更新于:2022 年 5 月 30 日 下午 9:40

KSE Update 2.1.4

Ship Sections:
- NSC Exploration Cruiser Level 1 – 3: ]NSC User Only

- Stern:
- KSE Conquistador Stern Level 1: 4 SPIT 2 MIS 4 PD 3 AUX
- KSE Conquistador Stern Level 2: 6 SPIT 4 MIS 4 PD 4 AUX
- KSE Conquistador Stern Level 1: 8 SPIT 6 MIS 4 PD 5 AUX

Reworked Starbase Building:
- KSE Administration Office (Stackable Empire Modifiers):
Empire Size From Systems: - 5 %
Empire Size From Colonies: - 5 %
Unity: + 5 %

更新于:2022 年 5 月 21 日 上午 10:20

KSE Update 2.1.3.

New Starbase Building:
- KSE Administration Office

Empire Size From Systems - 15 %
Empire Size From Colonies - 15 %
Country Unity + 10 %

更新于:2022 年 5 月 14 日 上午 9:53

Adjusted Thumbnail to 3.4.*

更新于:2022 年 5 月 13 日 下午 1:00

KSE Update 2.1.2

- Fixed KSE Juggernaut.
- Adjusted supported Stellaris version to 3.4.*.

更新于:2022 年 5 月 9 日 上午 7:03

KSE Update 2.1.1

New Starbase Buildings:
- KSE Robot Assisted Assembly Yard:
o Shipyard Capacity: + 4
o Ship Build Speed: + 85 %
o Ship Build Cost: - 10 %

- KSE Fully Automatic Drydock:
o Shipyard Capacity: + 8
o Ship Build Speed: + 95 %
o Ship Build Cost: - 20 %

更新于:2022 年 4 月 19 日 上午 8:48

KSE Update 2.1.0

Changed / Updated Ships:

- Battleships:
- Bows:
- KSE Retaliator Bow 2 XL 10L UTIL
- Stern:
- KSE Retaliator Stern 1 XL L6 5M 3PD 5L UTIL 5 AUX
- Dreadnought
- KSE Hatcher Stern 2 XL L8 5M 5L UTIL 5 AUX

Reactors:

- KSE Sunburst Battleship Reactor: Power generation raised to PG 10000
- KSE Fortress Reactor: Power generation raised to PG 17500

Fixes:

- Fixed more non KSE locators.
- Fixed unclosed brackets.
- Minor fixes here and there.