Space Engineers

Space Engineers

Kinetic Devastation
Se afișează 1-10 din 23 intrări
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Actualizare: 28 nov. 2021 @ 15:45

-Split kinetic system and explosion system into separate mods

Actualizare: 27 nov. 2021 @ 22:37

Actualizare: 27 nov. 2021 @ 21:43

Actualizare: 27 nov. 2021 @ 21:37

Actualizare: 27 nov. 2021 @ 20:24

-Fixed explosion velocity
-Fixed mass calculation for generating radius
-Added velocity offset to radius calculation
-Fixed multi-grid collision velocity resolution

Actualizare: 26 nov. 2021 @ 20:14

-Removed debug lines

Actualizare: 26 nov. 2021 @ 18:46

-Added support for "drilling" with explosions.

Actualizare: 24 nov. 2021 @ 23:57

Actualizare: 24 nov. 2021 @ 22:13

-Added config control for <KineticTrackingEnabled> and <KineticTrackingGridRefreshPeriod>.

Actualizare: 22 nov. 2021 @ 23:11

-Attempted fix for crash in explosion instantiation.