Space Engineers

Space Engineers

Kinetic Devastation
Ergebnisse 1–10 von 23
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Update: 28. Nov. 2021 um 15:45

-Split kinetic system and explosion system into separate mods

Update: 27. Nov. 2021 um 22:37

Update: 27. Nov. 2021 um 21:43

Update: 27. Nov. 2021 um 21:37

Update: 27. Nov. 2021 um 20:24

-Fixed explosion velocity
-Fixed mass calculation for generating radius
-Added velocity offset to radius calculation
-Fixed multi-grid collision velocity resolution

Update: 26. Nov. 2021 um 20:14

-Removed debug lines

Update: 26. Nov. 2021 um 18:46

-Added support for "drilling" with explosions.

Update: 24. Nov. 2021 um 23:57

Update: 24. Nov. 2021 um 22:13

-Added config control for <KineticTrackingEnabled> and <KineticTrackingGridRefreshPeriod>.

Update: 22. Nov. 2021 um 23:11

-Attempted fix for crash in explosion instantiation.