Garry's Mod
[SCP] Enhanced SCP-096
กำลังแสดง 1-10 จาก 11 รายการ
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อัปเดต: 19 มิ.ย. 2024 @ 9: 02am
โดย Guthen

Add a warning for new version (server & admins only)

อัปเดต: 11 ก.ค. 2022 @ 1: 28pm

- [added] Detection Angle in the Configuration (contribution[github.com] from @Zekirax[github.com])

อัปเดต: 20 มิ.ย. 2022 @ 9: 08am

+ ADD : Configurable & Optional Attraction to SCP-096's face when near enough to him
+ ADD : Optional clientside Trigger Detection Method
+ ADD : Optional Stop Trigger Sound to prevent an abrupt stop in the trigger sound (specially the one from SCP:CB)
+ UPDATE : Viewmodel's Attack animation now play even when no target has been hit
+ FIX : Windows blocking Detection to SCP-096s
+ FIX : Error with timers while Enraging an invalid SCP-096 (e.g.: disconnected)

อัปเดต: 10 เม.ย. 2022 @ 2: 33pm

Implement Team Saving changes of **guthscpbase** (see #3[github.com])

อัปเดต: 15 มี.ค. 2022 @ 10: 10am

Add Ultimate gMedic Compatibility, SCP-096 will now unrage when killing all his targets

อัปเดต: 2 พ.ย. 2021 @ 11: 04am

- Fix errors when SCP-096 directly disconnect; SCPs cache is more reliable

อัปเดต: 2 พ.ย. 2021 @ 12: 50am

- Fix SCP-096 players not being considered as SCP-096 (preventing enraging, etc.)

อัปเดต: 1 พ.ย. 2021 @ 10: 47am

- SCP-096 instances are now recognized in the code with the weapon instead of the team. Now fully compatible with Sandbox

อัปเดต: 31 ต.ค. 2021 @ 3: 10pm

- Added Debug Prints
- Fix unstoppable sounds on team switching

อัปเดต: 31 ต.ค. 2021 @ 8: 12am

─ Fix no animation with this Player Model
─ Fix weapon switch and anim when SCP-096 unrage