Garry's Mod

Garry's Mod

[SCP] Enhanced SCP-096
Viser 1–10 av 11 bidrag
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Oppdatering: 19. juni 2024 @ 9.02

Add a warning for new version (server & admins only)

Oppdatering: 11. juli 2022 @ 13.28

- [added] Detection Angle in the Configuration (contribution[github.com] from @Zekirax[github.com])

Oppdatering: 20. juni 2022 @ 9.08

+ ADD : Configurable & Optional Attraction to SCP-096's face when near enough to him
+ ADD : Optional clientside Trigger Detection Method
+ ADD : Optional Stop Trigger Sound to prevent an abrupt stop in the trigger sound (specially the one from SCP:CB)
+ UPDATE : Viewmodel's Attack animation now play even when no target has been hit
+ FIX : Windows blocking Detection to SCP-096s
+ FIX : Error with timers while Enraging an invalid SCP-096 (e.g.: disconnected)

Oppdatering: 10. apr. 2022 @ 14.33

Implement Team Saving changes of **guthscpbase** (see #3[github.com])

Oppdatering: 15. mars 2022 @ 10.10

Add Ultimate gMedic Compatibility, SCP-096 will now unrage when killing all his targets

Oppdatering: 2. nov. 2021 @ 11.04

- Fix errors when SCP-096 directly disconnect; SCPs cache is more reliable

Oppdatering: 2. nov. 2021 @ 0.50

- Fix SCP-096 players not being considered as SCP-096 (preventing enraging, etc.)

Oppdatering: 1. nov. 2021 @ 10.47

- SCP-096 instances are now recognized in the code with the weapon instead of the team. Now fully compatible with Sandbox

Oppdatering: 31. okt. 2021 @ 15.10

- Added Debug Prints
- Fix unstoppable sounds on team switching

Oppdatering: 31. okt. 2021 @ 8.12

─ Fix no animation with this Player Model
─ Fix weapon switch and anim when SCP-096 unrage