Left 4 Dead 2
Contextual Ping System
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Actualización: 18 SEP 2022 a las 10:00

- Items can now be pinged without looking directly at them (threshold is 8 units from the axis aligned collision box of items)
- Fixed weapon auto ping not finding its target when a player holding the same weapon stands in between the pinger and the target item
- Fixed disabled spawn entities not being ignored when targeted
- Fixed pinging of dropped propanetank, oxygentank, fireworks, gnome

Actualización: 16 MAR 2022 a las 11:00

- Removed auto-ping for uncommon infected
- Removed auto-ping on being pulled by a smoker
- Made fuelbarrel pings customisable by developers

Actualización: 12 FEB 2022 a las 15:00

- Fixed propanetank icon alpha bleeding.
- Added PingSystem.SetScaleMultiplier() - usage is not recommended.
NOTE FOR MODDERS:
- Renamed ping_item.vtf files to icon_item.vtf to keep the original naming style, clarify the purpose of the files and simplify future modifications. Previous custom icon modifications will need to rename their VTF files!

Actualización: 29 ENE 2022 a las 10:00

- Fixed pinging medical cabinets from their side

Actualización: 25 ENE 2022 a las 10:00

- Fixed re-pinging an item removing the last ping of the player.
- Fixed manually pinging items inside medical cabinets.
- Increased auto-ping item look-at threshold to 6 degrees from 5.5 degrees.

Actualización: 19 ENE 2022 a las 10:00

- Added PingSystem.SetMaxPingCount()
- Fixed some uncommon infected sometimes not being pinged

Actualización: 5 ENE 2022 a las 10:00

- Added unique ping icons for oxygentank, propanetank, fireworkcrate - contributed by Flammable

Actualización: 19 DIC 2021 a las 10:00

- Added prop_fuel_barrel pings - reported by Flammable
- Added PingSystem.SetPingColour()

Actualización: 30 NOV 2021 a las 10:00

- Increased bot item look-at threshold to 90 degrees from 25.
- Added options for DisableAutoPing()

Actualización: 19 NOV 2021 a las 10:00