Total War: WARHAMMER II

Total War: WARHAMMER II

Dwarf Phalanx – SFO Submod (NO WORKY =(( )
Se afișează 1-9 din 9 intrări
Actualizare: 2 dec. 2021 @ 2:39

Actualizare: 15 oct. 2021 @ 7:25

Actualizare: 13 oct. 2021 @ 10:49

Changes:
-Additional building requirement to the Dwarf Warriors (Spears)
-Small touches here and there. Nothing major.

AUTORESOLVE PROBLEM ISN'T FIXED

Actualizare: 9 oct. 2021 @ 12:30

NERFHAMMER TIME!

Not really, actually.
Changes to Paragon Guard:
-Reduced (again) entity number in unit from 80 to 60, leaving HP same as before.
-Fancy legendary status (cyan special unit icon)
-Hard capped at 5. Yes, you can't increase their cap no matter what you do. (Unless you confederate AI army, who has them)
-Moved from T3 Barracks to T4 Ironbreakers and Hammerers building with additional requirement, which should fix AI steamrolling issue.
-Reduced their mass from 1500 to 600 (1500 is too goddamn high. It's so high, that some large entities, like cavalry or monstrous infantry has less weight than pre-nerf Paragon Guard)
-Increased upkeep just a little.

Actualizare: 1 oct. 2021 @ 1:13

Fixed XP issue in campaign.

Actualizare: 29 sept. 2021 @ 1:47

Actualizare: 28 sept. 2021 @ 21:44

Balanced new unit to SFO standarts. Small stats touches here and there.

Actualizare: 28 sept. 2021 @ 21:20

Actualizare: 27 sept. 2021 @ 23:32