Total War: WARHAMMER II

Total War: WARHAMMER II

Dwarf Phalanx – SFO Submod (NO WORKY =(( )
Mostrando 1-9 de 9 aportaciones
Actualización: 2 DIC 2021 a las 2:39 a. m.

Actualización: 15 OCT 2021 a las 7:25 a. m.

Actualización: 13 OCT 2021 a las 10:49 a. m.

Changes:
-Additional building requirement to the Dwarf Warriors (Spears)
-Small touches here and there. Nothing major.

AUTORESOLVE PROBLEM ISN'T FIXED

Actualización: 9 OCT 2021 a las 12:30 p. m.

NERFHAMMER TIME!

Not really, actually.
Changes to Paragon Guard:
-Reduced (again) entity number in unit from 80 to 60, leaving HP same as before.
-Fancy legendary status (cyan special unit icon)
-Hard capped at 5. Yes, you can't increase their cap no matter what you do. (Unless you confederate AI army, who has them)
-Moved from T3 Barracks to T4 Ironbreakers and Hammerers building with additional requirement, which should fix AI steamrolling issue.
-Reduced their mass from 1500 to 600 (1500 is too goddamn high. It's so high, that some large entities, like cavalry or monstrous infantry has less weight than pre-nerf Paragon Guard)
-Increased upkeep just a little.

Actualización: 1 OCT 2021 a las 1:13 a. m.

Fixed XP issue in campaign.

Actualización: 29 SEP 2021 a las 1:47 a. m.

Actualización: 28 SEP 2021 a las 9:44 p. m.

Balanced new unit to SFO standarts. Small stats touches here and there.

Actualización: 28 SEP 2021 a las 9:20 p. m.

Actualización: 27 SEP 2021 a las 11:32 p. m.