Conquest of Elysium 5

Conquest of Elysium 5

Midget Mania - An overhaul for both varieties of Stupid Fat Hobbitses™
正在显示第 1 - 10 项,共 10 项条目
更新于:2021 年 10 月 6 日 上午 10:18

Ritual fixes

更新于:2021 年 9 月 27 日 上午 11:01

Rituals:
Eased restrictions for some Markgraf building rituals.

更新于:2021 年 9 月 17 日 下午 5:34

Rituals:
Eased the restrictions on both versions of Build Manufactory.
Updated incorrect usage pointer text.

Recruitment:
Fixed soulless defender reclimiter.

更新于:2021 年 9 月 8 日 下午 5:03

Rituals:
Fixed several terrain requirement errors.
Made most mine terrain requirements more intricate.

更新于:2021 年 9 月 8 日 下午 1:51

Rituals:
Removed Markgraf ritual sequestering until monplayerreq and monworldreq are fixed.

更新于:2021 年 9 月 7 日 下午 10:32

Fixes:
Noticed a couple incorrect limiters.

Text:
Added a slew of usage indicators to some terraforming rituals.

更新于:2021 年 9 月 7 日 下午 9:29

Sprites:
Several sprites fixed.

Recruitment:
Various typos and errors in Markgraf recruitment tree fixed.

Units:
Fixed Hobmark Hammerer damage.

更新于:2021 年 9 月 7 日 下午 7:10

Sprites:
Removed all placeholder sprites for markgraf.

Fixes:
Removed debug event. Almost forgot again.

更新于:2021 年 9 月 7 日 下午 4:20

Units:
Added three more factories and their products: Wee Wights, Wee Wraiths, and Bitty Banes.
Added the possibility to recruit the above units when the appropriate commanders are present.
Rebalanced all factory spawn rates for Markgraf

Rituals:
New rituals for producing the new factories.
Nekromant factory rituals all require their own special terrain now. Basic factories still require a Manufactory.
Added proof of concept limiters for requiring various special Nekromants for various factory rituals.

更新于:2021 年 9 月 7 日 下午 2:36

Initial release