RimWorld

RimWorld

Fish Traps
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Update: Aug 3 @ 6:30am

[Auto-generated text]: Update on 8/3/2025 3:30:21 PM.

Update: Jul 29 @ 1:14pm

[Auto-generated text]: Update on 7/29/2025 10:14:12 PM.

Update: Jul 26 @ 10:01am

[Auto-generated text]: Update on 7/26/2025 7:00:55 PM.

Update: Apr 28, 2024 @ 1:59pm

Update to Rimworld 1.5

Update: Oct 21, 2022 @ 5:43am

Update to 1.4

Update: Jan 31, 2022 @ 1:46pm

Traps will be deconstructed when terrain under them becomes non water
Overtime damage for trap can be disable

Update: Jan 9, 2022 @ 5:56am

Added German translation by Dimos

Update: Oct 30, 2021 @ 1:38pm

1.1.0
- Added option to adjust distance between traps/nets
- Added option to auto-place blueprints when trap is destroyed
- Raw ticks in option changed to in-game hours (it may require fixing your options)
- Traps and nets can be minified now
- Nets catch all type of fish
- Added option to "turn off" traps. It this state trap will not generate fish nor getting damage over time

Update: Sep 11, 2021 @ 7:40am

Texture update by CitizenKanye

Update: Sep 7, 2021 @ 1:34pm

- Added option to set spawn time and idle damage
- Traps spawn treasures with chance defined in VFE