Garry's Mod
[TacRP] Tactical RP Weapons
Mostrando 81-90 de 99 aportaciones
< 1 ... 7  8  9  10 >
Actualización: 28 OCT 2021 a las 1:36 a. m.

- Added quick grenades.
- Added custom HUD/UI.
- Added ammo pickups/crate back.
- Added ammo pickups for grenades.

Actualización: 27 OCT 2021 a las 9:58 p. m.

- Added OKP-7 sight, from here: https://gamebanana.com/models/4187
- Added D-Mic. Scans a 50m area around the player and shows contacts on a minimap.
- Added Rangefinder. Shows the distance to the target and estimates damage/shot to kill profile.
- Various recoil tweaks.
- Free aim works properly when aiming upwards.

Actualización: 27 OCT 2021 a las 6:21 a. m.

Blind fire player appearance better reflects actual blind fire position

Actualización: 27 OCT 2021 a las 6:14 a. m.

Fixed NPCs using weapons

Actualización: 27 OCT 2021 a las 5:54 a. m.

Fixed blind fire positions in multiplayer

Actualización: 27 OCT 2021 a las 5:32 a. m.

Added camera shake when firing.

Actualización: 27 OCT 2021 a las 5:22 a. m.

Added physical bullets. Bullets now take time to travel to their target.
Added Heavy Barrel, which improves muzzle velocity and range but makes your recoil worse.
The suppressor now makes your muzzle velocity worse.

Actualización: 27 OCT 2021 a las 4:49 a. m.

Added improved sway and viewmodel inertia

Actualización: 27 OCT 2021 a las 4:42 a. m.

Improved free aim laser accuracy and optic accuracy during recoil

Actualización: 27 OCT 2021 a las 4:38 a. m.

Corrected optic scope positions for all guns