Garry's Mod

Garry's Mod

[TacRP] Tactical RP Weapons
Ergebnisse 81–90 von 100
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Update: 29. Okt. 2021 um 6:35

- Added P90, a fast-firing, low-recoil SMG with a deep magazine and good long-range performance.
- Added KS-23, a more traditional video-gamey shotgun with extremely powerful shells and abysmal spread.
- Added Zvezda Shells, flashbang slugs that can be fired from the KS-23.
- Added 8x scope for all weapons that support the ACOG.
- Changed blind fire to a predicted command. It is now ALT + W, like in Tarkov.
- Added corner blind fire. Use ALT + A to blind fire left.
- It is now possible to disable the HUD.
- Damage ranger shows shotgun potential maximum damage vs minimum damage.

Update: 28. Okt. 2021 um 1:36

- Added quick grenades.
- Added custom HUD/UI.
- Added ammo pickups/crate back.
- Added ammo pickups for grenades.

Update: 27. Okt. 2021 um 21:58

- Added OKP-7 sight, from here: https://gamebanana.com/models/4187
- Added D-Mic. Scans a 50m area around the player and shows contacts on a minimap.
- Added Rangefinder. Shows the distance to the target and estimates damage/shot to kill profile.
- Various recoil tweaks.
- Free aim works properly when aiming upwards.

Update: 27. Okt. 2021 um 6:21

Blind fire player appearance better reflects actual blind fire position

Update: 27. Okt. 2021 um 6:14

Fixed NPCs using weapons

Update: 27. Okt. 2021 um 5:54

Fixed blind fire positions in multiplayer

Update: 27. Okt. 2021 um 5:32

Added camera shake when firing.

Update: 27. Okt. 2021 um 5:22

Added physical bullets. Bullets now take time to travel to their target.
Added Heavy Barrel, which improves muzzle velocity and range but makes your recoil worse.
The suppressor now makes your muzzle velocity worse.

Update: 27. Okt. 2021 um 4:49

Added improved sway and viewmodel inertia

Update: 27. Okt. 2021 um 4:42

Improved free aim laser accuracy and optic accuracy during recoil