Garry's Mod

Garry's Mod

[TacRP] Tactical RP Weapons
Showing 81-90 of 99 entries
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Update: Oct 28, 2021 @ 1:36am

- Added quick grenades.
- Added custom HUD/UI.
- Added ammo pickups/crate back.
- Added ammo pickups for grenades.

Update: Oct 27, 2021 @ 9:58pm

- Added OKP-7 sight, from here: https://gamebanana.com/models/4187
- Added D-Mic. Scans a 50m area around the player and shows contacts on a minimap.
- Added Rangefinder. Shows the distance to the target and estimates damage/shot to kill profile.
- Various recoil tweaks.
- Free aim works properly when aiming upwards.

Update: Oct 27, 2021 @ 6:21am

Blind fire player appearance better reflects actual blind fire position

Update: Oct 27, 2021 @ 6:14am

Fixed NPCs using weapons

Update: Oct 27, 2021 @ 5:54am

Fixed blind fire positions in multiplayer

Update: Oct 27, 2021 @ 5:32am

Added camera shake when firing.

Update: Oct 27, 2021 @ 5:22am

Added physical bullets. Bullets now take time to travel to their target.
Added Heavy Barrel, which improves muzzle velocity and range but makes your recoil worse.
The suppressor now makes your muzzle velocity worse.

Update: Oct 27, 2021 @ 4:49am

Added improved sway and viewmodel inertia

Update: Oct 27, 2021 @ 4:42am

Improved free aim laser accuracy and optic accuracy during recoil

Update: Oct 27, 2021 @ 4:38am

Corrected optic scope positions for all guns