Tabletop Simulator

Tabletop Simulator

Cloudspire (All Content, Improved and Scripted!)
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更新于:2024 年 8 月 23 日 下午 2:53
作者:Tristan

更新于:2024 年 8 月 23 日 下午 2:52
作者:Tristan

更新于:2024 年 8 月 23 日 上午 12:06
作者:Tristan

更新于:2024 年 8 月 23 日 上午 12:05
作者:Tristan

更新于:2024 年 8 月 19 日 上午 1:45
作者:Tristan

更新于:2024 年 8 月 16 日 下午 3:19
作者:Tristan

### Added

+ Visual
- New custom clouds felt top to the table.. because...... cloudspire!

+ Neoprene Mats:
- All neoprene mats are now labelled with the correct numbers to make manual setup easier.
- Fixed transparency on fortress tiles (note the fix actually breaks its preview inside containers)

+ Chips
- All chips now have tooltips with talent descriptions for every talent on both unpromoted and promoted sides. (double sided chips will have both names as the chip name)
- Landmark chips update to clear their tooltips when they are flipped facedown to prevent spoilers to the player by revealing what the chip is
- Counter to the above point, landmark chips that are facedown and then flipped face up will update their tooltips to name the chip and give it a description describing the chips talents.
- All chips have had their stats added to them in the back end to enable automatic chip scripting
- All chips have been upgraded from custom tiles to custom models allowing a nicer more realistic chip look as well as making stacking look more lifelike and unlike a tall cylinder
- Fortress Health and Source tracker chips now have buttons which will rotate the chips the right amount to count up and down when placed in the fortress.
- Resized fortress tracker chips and dice so they fit inside the holes on the fortress tile

+ Chip Base (WIP feature so at the moment it sits in the top right corner, you may use but expect bugs and missing features)
- A Chip Base Hex that reads a chip that has been dropped onto it and outputs the chips stats, currently replacing the need for chip stacks (I want to implement stacks in the future)
- The chip base displays the chips name
- The chip base displays the chips health and max health
- The health / max health has an up and down arrow to add or remove health, currently you cannot add more health than the original chip states, any scenario asking for this will therefore not be possible with this chip base
- The chip base displays the chips attack
- The chip base displays the chips movement
- The chip base displays the chips range (currently a WIP, it will say melee for all chips)
- The chip base will change colour dependant on what is dropped on it: Gold for hero, Silver for spire, Bronze for minion and White for landmark.
- If the chip has an "upgraded" side a button will appear to "Flip Top Chip" this will flip the attached chip and display the new stats (please note Narora and spire chips are treated as chips that cannot be flipped, so you will need to chose the side you want before dropping it on the chip base)
- Added math so that the correct health is shown when a chip is flipped to its promoted side, eg. unpromoted 3 health, promoted 5 health, the unit is currently on 1, when it flips it will have 3 health as per the rules.
- Added a button to remove chips off the chip base (as the code attaches them) this will place the removed chip to the right of the board
- Added functionality to allow minion grouping, if the current chip on the base is a minion, dropping another minion on top of it will bring up a dialog asking if you would like to group the minions, this will put the chip on top and then the chip base will display the top chips stats. Using the remove top chip button will remove this chip and display the chip belows stats. *known bug, check the bugs section ** second known bug
- Dropping a spire onto the chip base will display the spires base stats, overstatting from scenarios or adding upgrades is currently not available.
- Dropping a hero onto the chip base will display the heroes base stats, overstatting from scenarios or adding upgrades is currently not available.

+ Game Setup
- Game Setup screen now has back buttons in the sub-menus to go back to the main screen
- Game Setup for PvE now allows you to choose between Solo or Co-op set-up
- If solo is chosen, setup will take place in the same way it did previously but player boards and seats will be reduced to 1 and this seat will be moved to the centre
- If co-op is chosen, setup will take place in the same way it did previously but player boards and seats will be reduced to 2.

更新于:2024 年 4 月 5 日 上午 1:18
作者:Tristan

更新于:2023 年 11 月 8 日 下午 2:40
作者:Tristan

更新于:2022 年 12 月 15 日 下午 12:05

更新于:2022 年 8 月 22 日 下午 9:47