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I've been playing around with the WIP chip, taking into account the current list of issues, and I have to say it's a game changer. I had found Cloudspire to be particularly obnoxious on TTS, making the piles are a chore and trying to remove a bottom chip is just a massive pain. So very much looking forward the next iteration.
One question: would it be possible to make the the spire chips (armor, range and attack) infinite the way health is? It makes it a lot easier to just delete the chip when removing it rather than pulling it back to the original pile. Although as I'm writing this, I am now wondering if those components are supposed to be limited... (I certainly never run up to the limit in solo mode) Thanks!
Caras: Hello! And you're welcome! I like your cat avatar! To change the default rotation angle press the button with a number and the degree symbol at the right hand side of your top button bar. It'll be next to the person lifting weights, if it's set to 90 degrees you can adjust it all the way down to 15 degrees. 60 will keep it aligned with the grid, if you prefer that!