Stellaris

Stellaris

Expanded Espionage and Diplomacy
Showing 81-90 of 170 entries
< 1 ... 7  8  9  10  11 ... 17 >
Update: Apr 1, 2023 @ 11:32am

1.2.3
Additions:
- Added new primitive events
- Added more Cold War Events
- You can now infiltrate atomic age primitives
- AI uprising has 50% chance of not happening

Tweaks:
- Adjusted ai weights for presapient policy
- Adjusted ai chance for various smear campaign events

Bug Fixes:
- Fixed vassal techs from doing nothing
- Fixed wonky code in some event files

Update: Mar 30, 2023 @ 10:23pm

Update: Mar 30, 2023 @ 12:02pm

Update: Mar 30, 2023 @ 11:03am

Update: Mar 30, 2023 @ 10:29am

Update: Mar 29, 2023 @ 4:35pm

Update: Mar 28, 2023 @ 3:06pm

1.2.2
Additions:
- Moved Dead God primitive events from Expanded Events
- Re-added ai spynetwork files (hopefully won't cause as much lag this time)

Tweaks:
- Plague less likely to kill primitive pops if you are providing aid

Bug Fixes:
- Fixed forming federation still requiring diplomacy traditions (for real, this time)

Update: Mar 27, 2023 @ 10:53am

Update: Mar 26, 2023 @ 9:52am

Update: Mar 25, 2023 @ 1:22pm

1.2.1
Bug Fixes:
- Mediating cold war primitives will put you in breach of the Non-Interference Act
- Fixed flags for angered factions
- Fixed forming federation still requiring diplomacy traditions