Stellaris

Stellaris

Expanded Espionage and Diplomacy
994 条留言
Saint-Roch 10 月 2 日 上午 5:55 
Your mod is one my fav and it’s really cool from you to keep it updated along the development of the Game.
The1ManClan 9 月 29 日 下午 3:14 
Do you have a version of this that will work with version 3.14 of the game?
Defrost40kSMAH 9 月 29 日 上午 12:02 
Hello autor. Could you please do a limited english copypaste localisation in folders of nonenglish languages? Its fine to see english amid any native. Its not fine when you see system prompt instead of text :)
Emmanuel DH 9 月 25 日 下午 6:44 
That's alright, take your time !
Tovius  [作者] 9 月 25 日 下午 4:02 
Of course its planned, but these things take time. Don't expect anything for at least 2 weeks.
Emmanuel DH 9 月 25 日 下午 3:34 
any update planned ?
Tovius  [作者] 9 月 25 日 上午 7:06 
No
Dark 9 月 25 日 上午 3:07 
Is it working for 4.1?
Hereward 9 月 22 日 上午 9:13 
Hi, I made a patch between Expanded Espionage and Diplomacy & Chris’ Covert Operations.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3571310683
Tovius  [作者] 9 月 18 日 下午 1:52 
Basically you get access to similar resolutions as the galactic empire, but a new Chancellor (Custodian) is randomly selected at the end of each turn (usually from the top ranking members, but you can influence your options with the campaign edict)

It is basically for roleplay, for egalitarians to have the benefits of a custodian without one empire becoming the defacto dictator.
Remulus 9 月 18 日 下午 12:21 
Hello! Can I ask for a small breakdown of the Republic stuff?
Large_Gremlin 9 月 14 日 下午 12:03 
Aw man...
Tovius  [作者] 9 月 14 日 上午 9:05 
It does not.
Large_Gremlin 9 月 14 日 上午 1:31 
Does this mod still work on 3.14?
Shinden 9 月 11 日 下午 6:00 
Does this work with 'Chris' Covert Operations' ?
Tovius  [作者] 8 月 25 日 下午 6:10 
They should use a larger roster of operations than in vanilla
forerunner398 8 月 25 日 下午 5:25 
Does AI perform espionage with this mod? I know in vanilla its not so much the case.
Tovius  [作者] 8 月 24 日 下午 6:36 
Mod updated to 4.0.22
This update contains a few experimental tradable actions to renounce claims and ask someone to join your defensive wars. Please let me know if they are not working correctly or are too easy to exploit.
Cardolam 8 月 23 日 上午 7:02 
Is this compatible with 4.0.22?
Ramos.C 8 月 17 日 上午 12:51 
Good day, Can you share a legacy version of the mod for 3.14? Thank you
FinesseAndStyle 8 月 12 日 下午 4:01 
Hi could you please add cloaking research option for the criminal heritage civic? Spyware directives machine civic does this and it feels appropriate for the crime civic too
Tovius  [作者] 8 月 6 日 下午 9:54 
Download the required sub mod
The Skeleton 8 月 6 日 下午 7:08 
It seems that the option to build the galactic market is missing when i have this mod enabled
Strategist Bu Shia 6 月 27 日 下午 7:07 
I'm subscribed to it, but did not have it in the mod playlist. I give it a try, sorry for the bother.
Tovius  [作者] 6 月 27 日 下午 3:26 
Do you have the required sub mod?
Strategist Bu Shia 6 月 27 日 下午 12:11 
Hey I noticed that your mod is somehow preventing either Galactic Focus tab in GC from appearing at all or somehow causing the found the Galactic Market resolution from being available.
Watchman 6 月 27 日 上午 5:15 
While it might be a lot to ask... Is the mod compatible with New Galactic System? If not, can a patch be made, maybe even for reward of sorts?
Tovius  [作者] 6 月 19 日 下午 11:08 
Should be fixed now
yeehaw 6 月 19 日 下午 5:23 
either this mod or the base seems to break purging, i'm playing evo predator devouring swarm and purging pops keep their normal pop classes instead of demoting to purged class. removing this mod fixes the issue
Tovius  [作者] 6 月 19 日 上午 10:50 
No.
Emmanuel DH 6 月 19 日 上午 9:29 
No french translation for this mod... ?
AdamMarkIV 6 月 17 日 上午 8:07 
Is it me, or this mod allows devouring swarms to join gallactic community?
Tovius  [作者] 6 月 12 日 上午 9:31 
Yes, most operations require the Nemesis DLC
Suyadon 6 月 12 日 上午 5:32 
Is Nemesis DLC recommended for this mod?
Mystic 6 月 7 日 上午 7:20 
Same, I wish the espionage changes were a separate mod.
A mod that makes changes to so many things will inevitably conflict with other mods.
Aki Zeta-9 6 月 5 日 上午 10:53 
Can you please add a fix from the [3.14] Loyal Subjects Have Nothing to Fear (From the Colossus) mod?
alankraskow 6 月 1 日 下午 8:29 
Hi @Tovius, any chance you could make another version of this mod just with expansions to espionage? I think there are plenty of people who would subscribe to that, as the conflicts with other galcom mods is the reason many people skip on this awesome mod.
Tribuno 6 月 1 日 下午 7:56 
could you please coordinate the resolutions with this mod. Your works are very good together
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2652578379
Aki Zeta-9 5 月 28 日 上午 7:31 
Many resolutions have a has_nemesis_or_control_fragment trigger instead of has_nemesis which I believe allows the fallen hive from biogenesis to push them even if there is no nemesis dlc
Seamus, That's the Dog 5 月 27 日 上午 10:19 
Do you have a 3.14 legacy version of the mod available somewhere, such as on GitHub?
SamzillaVanilla 5 月 26 日 下午 3:40 
That did it. Thank you.
Tovius  [作者] 5 月 25 日 下午 11:46 
@SamzillaVanilla Try redownloading the mod
WalrusMan 5 月 25 日 下午 11:36 
After resubscribing to the mod, the problem did fix itself. It just hadn't automatically updated, thanks for the fix
SamzillaVanilla 5 月 25 日 下午 6:34 
It appears that the latest update broke districts. The game crashes when interacting with them.
Crog De Bog 5 月 25 日 下午 5:31 
We are so fucking back
Tovius  [作者] 5 月 25 日 下午 2:10 
It should be fixed by now
WalrusMan 5 月 25 日 下午 2:06 
Yeah this seems to be completely breaking planets in my game since whatever update happened since yesterday. It was working fine when I played with this last night.

The city district has no buildings, says it requires specialization tech which doesn't exist and crashes the game when interacted with. Immediately get plunged into total famine lol. Hopefully gets fixed soon
Tovius  [作者] 5 月 25 日 下午 1:16 
Ah, no wonder you're having problems, the district files from expanded pops somehow ended up in there. It will be removed and an update will be posted shortly.
TheChuckler 5 月 25 日 下午 12:53 
love to see this mod getting updated its one of my favorites keep up the good work
Tovius  [作者] 5 月 25 日 下午 12:49 
Very weird, It should effect districts like that. I will look into it.