Starbound
Maple32
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更新: 2023年12月31日 @ 5時21分

Fixed the big booster after messing it up before for my alternative ship mod(sorry).

Also changed certain boosters so that they aren't solid.

更新: 2023年12月29日 @ 10時00分

Soulspark flares now ignite enemies on contact until they hit the ground or 5 seconds pass.

Verdinoct bow and spear are no longer unlocked by obtaining verdinoct, now they need a blueprint found in the same biome.

Vanilla vinefist unlockable with above blueprint.

Turpentiner set now cannot be found in chests and instead is a relatively common drop from the evil turpentiners. They also sometimes drop nectar and flamethrowers.

Rebalanced bayonet on the boukalow tides. It now also does flame damage.

Nutmidges, crustoises and sporguses added underneath verdurous planets.

Verdurous monsters generate differently in the trunk layer now.

Changed nuu tier 2 and 3 armor sprites and colors to fix some oversights and make it look better overall.

Safe moons are now 9 layers deep. Also added underground moon bioluminescent subbiome here, which is good for looking nice and glow fiber but not much else. Also added lunar crystal caves here. And salt caves too, where you can get stygosalt early.

Did something that should fix how the crashed ship dungeons don't generate the whole thing most of the time.

Added a submerged themed light, so now you can make a full submerged themed room.

Nuu bandits now wear the pangolin set, which they also sometimes drop.

Changed large Nuu booster.

Safe moons are now more colorful when viewed from other planets than normal moons.

Removed recipe for status immunity stim.

更新: 2023年12月20日 @ 18時50分

Flame-consigned literature is now tagged a junk item.

Added crafting recipe for vanilla gauntlet and made it a default recipe for human players.

Added a way for other species to obtain the recipe for gauntlets and also stun gloves.

Treasure pools for the big electrical tower thingies are now different.

Storm bow recipe no longer unlocked by picking up bow fragments, now must be unlocked with a blueprint found in the same crates.

Storm bow fragment name and description changed to be more vague as to its purpose in case I want to use it for something else later.

Lightning trap no longer unlocked by default, it now has a chance to unlock with the blueprint from above.

Fixed tags on biome traps and stuff, now geysers indoors will attract oasis villagers.

Fixed gas grenade tooltips.

Modified the new dungeon a bit.

Modified guard dialog a bit.

Storm bow icon changed.

New augment that reduces electrical damage by a third and recharges energy when electrified.

New augment that regenerates health based on light level.

The stat blocker stim is no longer available from nuu merchants because it was way too OP to be able to get infinite ones. They now can be gotten from quest reward bags sometimes.

Refined some verdurous microdungeons and added a few more. Also added quest locations to them.

New augment that lowers friction when crouched, making crouching players able to slide attack with fists. Can be found below the seafloor of thrashed planets.

Evil turpentiners are now balanced so they are squishier. Their weapon choice is fixed now too so they get both a dagger AND a flamethrower.

Refinery worker tenants buffed so they don't die instantly in combat.

Made mysterious unidentified augments for you to risk putting in your EPP.

Steppe biomes now have terraformers.

Changed geyser icon.

Changed the easter egg object that you cannot get except with /spawnitem.

Some other background stuff you won't see, and might be removed.

更新: 2023年12月14日 @ 2時11分

Nuu gliding no longer works in places with less than 30 gravity so that it doesn't work on airless moons.

Changed some of the snow microdungeons added in M32.

Added some new snow microdungeons.

Secret agent tenant now is recruited as new "Operative" crew member type rather than "outlaw". Operatives use a poison handgun and a dagger in close quarters. They also give you camouflage status effect, like how the chemists do.

Steppe villagers (the ones with the shortbows) are now recruitable as a special "Shortbowsman" crew member. They also have more hat variety, now with colors, and sometimes a scarf or nothing instead.

Refinery tenants now have a chance to be recruited as "Shield Technician" crew member, who temporarily give you a shield that drains your energy rather than your health on hit, Exactly like the one in the outdated Maple32+Black Ice mod I made. Except it's pink instead of blue because erchius.

That campfire stew recipe is now cheaper, Spore soup now makes bulk, other food recipe changes.

New song added, and music for some biomes altered to include it and some thematically appropriate vanilla songs mixed in for variety.

Villagers now can sometimes be recruited as "Illuminator" crew members. They hold a bright lantern and a pistol to help illuminate stuff while you mine, and help you a bit in combat as well.

Fixed salt trees when windblown, but this update may also mangle any already generated salt trees.

Recolored ice pots so you can actually see them.

Certain weathers have had changes to their particle effects and stuff to look better, help with lag a bit, and more.

Antialbedo helmet status effect changed a bit.

Windchill no longer kills NPCs and monsters, but this might be later changed to just monsters being safe.

Fixed certain dungeons and microdungeons being weird when generated.

Rebalanced storm bow now that it's easier to get.

Power Grid dungeon added to thrashed planets. This might be removed in the future though.

Disabled generation of hard to find cloud dungeons as they are now redundant.

更新: 2023年9月14日 @ 21時39分

Apologies for updating so soon after an update

Microdungeons in drowned depths biome are less populated to help reduce lag.
Drowned depths dungeon distribution probability also reduced.

更新: 2023年9月13日 @ 17時24分

Glutt merchant tenants now continue to speak in the normal Glutt way when paying rent.

The blue grass on thrashed planets now has 1 health instead of 0

Changed the name of the vanilla immunity effect that blocks healing in spring water to something unique so the liquomorph helm doesn't block regeneration from a staff as well.

更新: 2023年8月20日 @ 18時25分

The CTD conflict when used with Outpost Overhaul and Project Redemption is no longer a thing unless you use an older version of Project Redemption.

Reverted the reversion so now it will play nice with Outpost Overhaul.

Did some background stuff you won't see, at least until a much later date.

更新: 2023年8月19日 @ 10時04分

Unfixed the load order issue because it creates a much larger issue when used with Outpost Overhaul and Project redemption at the same time

更新: 2023年8月18日 @ 15時56分

Fixed load order issue with Outpost Overhaul that caused the break room to appear even when OO is there.

Golek should no longer appear at the outpost when Outpost Overhaul is there, hopefully preventing the issue where she spawns underground, but I couldn't test for it since my outpost wasn't fully upgraded so IDK if this works. (Tell me if it does not)

Brightened the buckles and buttons and stuff when iron colored in some of the items in Nuu cosmetic sets.

Glutt dust mask thingies now can have 3 different metal colors rather than just 1.

Glutt starting cosmetic clothes changed, but will probably be changed again when I make some Glutt cosmetic armors.

Glutt armor sets now are all named.

更新: 2023年8月11日 @ 3時07分

Coral teas now have descriptions fit in the text box thing.

Added a hot drinks machine.

Added a break room to the outpost which disables itself if Outpost Overhaul is being used.

Buildings in the added human city things have been changed a bit.

The stupid bomb-lobbing robots have been made rarer: they now have a 0.5 out of 100 chance of spawning.

Changed unused "mosquit" monster but it is still unused.

Nuu town stairs ends were changed a tiny bit.

Added space food and space drink to station vending machine.

Changed prices of some items in the mod, except the prices still are messed up. This is my first time price balancing stuff so please notify me of items that are too expensive or too cheap, and what you think a fair price is.

That campfire soup thing now doubles the output for cooking it and can stack to 2 instead of one.

A bunch of items that used to be unlocked by default now need the recipe to be gained from picking stuff up, such as that soup from earlier requiring gloom shrooms to learn the recipe.

Gallon brew recipe now only requires 1 glass.

Gutweed now exists for real. It gives slime and seaweed.

Changed some crop seed icons.

Fixed a typo that prevented Glutt players from crafting their flag.

Some other miscellaneous small things not worth mentioning.