Starbound

Starbound

Maple32
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Update: 28 dec 2021 om 1:50

Glitch and Novakid now immune to avian flu (disease not implemented yet)
Made species patch for immunities use "test" so that it does not logspam and err when using mods that change species status effects.
Crafting flame suit now requires an upgraded spinning wheel.
Added a weapon that is not implemented and may be deleted or changed later.
Deleted sootlung disease which was not implemented.
Removed the ability to cheese through diseases with a grappling hook.

Update: 27 dec 2021 om 1:38

Glitch and Novakid now immune to avian flu (not implemented yet)
Made species patch for immunities use "test" so that it does not logspam and err when using mods that change species status effects.

Update: 26 dec 2021 om 16:10

Fixed t2 armor stat to prevent errors (it was a very stupid mistake)
Fixed refinery lamp placement.
Updated Nuu race descrip. on character creation.
Fixed racial disease immunity, removing logspam.
Rebalanced treetop militia gun and also replaced its special attack.
Added treasure pools to some previously empty microdungeon chests
Added an unused npctype that will be implemented later

Update: 25 dec 2021 om 19:05

changed bullet for spygun.
8 new graffitis, and the way to get the recipe changed.
graffiti drops 5 pixels when broken. It has a 30% chance of also dropping its recipe.
no more logspam when NPCs contract diseases that give you a faster hunger rate.
Redid the mechpallate to make it work with other mech color mods.
Changed one of the easter eggs slightly

Update: 24 dec 2021 om 15:30

Quick fix to stop mod conflict

Update: 24 dec 2021 om 11:28

2 new furniture sets
multiple non furniture set objects
2 new tenants
changed planet images for thrashed and aeolian planets
fixed ship atmosphere issues
added 3 new weapons
changed some unlocks
changed some recipes
bullet speed for nuu weapons increased to 150
made lightning weather cooler
added 3 new cosmetic armor sets
added an object which produces a large explosion for tunneling/land clearing when activated.
made shattered planets more difficult, also added an extreme heat EPP
added some background stuff not implemented yet
changed some mech weapons
changed bioindustrial parallax
added new sky colors to bioindustrial
changed bioindustrial music
replaced bioindustrial environmental SFX
changed treasure object gen on bioinduistrial
fixed the 4 antenna objects' placement
fixed the wind turbine object placement
fixed shredroot seed placement
fixed shredrood crop generation
lowered particle count on some weathers to help performance
standardized terrain generation on aeolian and bioindustrial planets
added chest generation to verdurous, bioindustrial, underground industrial
bioindustrial now has both the thick dead trees and one of the two metal trees rather thand choosing one of three
renamed some weapons, might chnage it back though.

probably something else that I missed

Update: 11 dec 2021 om 20:48

there are 2 new diseases you can contract. There are cures available in certain dungeons and microdungeons
openable crates now can be obtained from some hostile encounters
2 new weather events
replaced Nuu emote sprites
Changed color options of the lights on the trudger and surge mech bodies, they are more vibrant now
added lighting to multiple unique weapons
added lighting to plasma bayonet special attack
added lighting to the windchill epp and glow-worm armor
fixed some dialog issues
fixed some dungeon issues
1 minor codex change
there are some background things that are not fully implemented yet
rebalanced reflector rifle and its upgrade

There is probably something left out here

Update: 19 nov 2021 om 2:19

The reflector rifle now can be upgraded into the refractor rifle
the atmosphere layer of newly generated thrashed planets will contain 6 small dungeons, each of which has a chest which may have the storm bow in it.
storm bows now only spawn in atmosphere dungeons

probably something else too

Update: 16 nov 2021 om 2:09

added a new crop type, which takes up space like this:
[][][]
--[]
--[]
(ground)

It spawns in heat vent biomes


fixed tiny plants
fixed shredroot
added a patch for an outpost npc who may have a quest in the future
loot in underground house dungeons changed
added a new weapon, the reflector rifle

salt pan biome added to desert planets, makes hoverbikes slightly useful

also fixed orbital homestead generation

Update: 13 nov 2021 om 16:57

there are 2 new cave biomes, heat vent and fault biomes
a new block, wet limestone
changed some biome blocks around
implemented orbital homesteads
changed and added other things, but I cannot remember what at the moment