tModLoader
Advanced World Generation
201 sonuçtan 61 ile 70 arası gösteriliyor
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Güncelleme: 28 Kas 2022 @ 18:21

Version 2.8.12.15 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Fixed an issue with hardmode ores

Güncelleme: 27 Kas 2022 @ 12:39

Version 2.8.12.14 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Implemented temporary fixed with CalamityMod and Spooky

Güncelleme: 20 Kas 2022 @ 5:45

Version 2.8.12.12 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Fixed the mushroom size on large worlds
Crimson was only placed on the left

Güncelleme: 19 Kas 2022 @ 11:05

Version 2.8.12.11 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Pushed the evil biomes away from the spawn
Put crimson under the sky
Made quickshrooms

Güncelleme: 19 Kas 2022 @ 7:37

Version 2.8.12.8 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
The amount of shroom biomes should now be reasonable

Güncelleme: 18 Kas 2022 @ 20:38

Version 2.8.12.7 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
A bit of code was rewritten, shouldn't affect people

Güncelleme: 18 Kas 2022 @ 18:15

Version 2.8.12.6 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen

Güncelleme: 16 Kas 2022 @ 9:10

Version 2.8.12.5 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen

Güncelleme: 17 Eki 2022 @ 16:06

Version 2.8.12.4 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
corruption orb definitely doesn't exist

Güncelleme: 14 Eki 2022 @ 18:15

Version 2.8.12.3 has been published to Preview learn more @ https://github.com/Ishigh1/AdvancedWorldGen
The corruption scaling wasn't well implemented
Added more padding to the center
Some of the vanilla worldgen config can be scaled with world height on overhauled worldgen