tModLoader

tModLoader

Advanced World Generation
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Oppdatering: 28. nov. 2022 @ 18.21

Version 2.8.12.15 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Fixed an issue with hardmode ores

Oppdatering: 27. nov. 2022 @ 12.39

Version 2.8.12.14 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Implemented temporary fixed with CalamityMod and Spooky

Oppdatering: 20. nov. 2022 @ 5.45

Version 2.8.12.12 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Fixed the mushroom size on large worlds
Crimson was only placed on the left

Oppdatering: 19. nov. 2022 @ 11.05

Version 2.8.12.11 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Pushed the evil biomes away from the spawn
Put crimson under the sky
Made quickshrooms

Oppdatering: 19. nov. 2022 @ 7.37

Version 2.8.12.8 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
The amount of shroom biomes should now be reasonable

Oppdatering: 18. nov. 2022 @ 20.38

Version 2.8.12.7 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
A bit of code was rewritten, shouldn't affect people

Oppdatering: 18. nov. 2022 @ 18.15

Version 2.8.12.6 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen

Oppdatering: 16. nov. 2022 @ 9.10

Version 2.8.12.5 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen

Oppdatering: 17. okt. 2022 @ 16.06

Version 2.8.12.4 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
corruption orb definitely doesn't exist

Oppdatering: 14. okt. 2022 @ 18.15

Version 2.8.12.3 has been published to Preview learn more @ https://github.com/Ishigh1/AdvancedWorldGen
The corruption scaling wasn't well implemented
Added more padding to the center
Some of the vanilla worldgen config can be scaled with world height on overhauled worldgen