Avorion
Arsenal Extension - SRM Launcher
13개 중 1~10개 표시 중
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업데이트: 2025년 5월 28일 오후 8시 49분
작성자: KnifeHeart

v1.0.11 - Minor update

  • Adds flags for an external program.

업데이트: 2025년 3월 3일 오후 6시 42분
작성자: KnifeHeart

v1.0.10 - Balance tweak

  • Increases projectile speed.

업데이트: 2023년 1월 5일 오후 1시 00분

v1.0.9 - Balance Update

  • Slightly decreased the DPS multiplier.
  • Moderately decreased the price multiplier.

업데이트: 2022년 8월 8일 오후 11시 13분

v1.0.8 - Compatibility Update

  • Flags mod IDs 2584917526 and 2842526757 as incompatible.

업데이트: 2022년 6월 30일 오후 1시 59분

v1.0.7 - Minor balance update

  • Forgot to bump .modconfig version in the last upload.

업데이트: 2022년 6월 30일 오후 1시 58분

v1.0.7 - Minor balance update

  • Slightly decreases the price.

업데이트: 2022년 2월 21일 오후 11시 14분

v1.0.6 - Major balance update

  • Drops pre-2.0 compatibility.
  • Decreases base damage by approximately 4%.
  • Increases shooting time by 100%.
  • Reduces cooling time by approximately 55%.
  • The above changes should result in an approximately 55% increase in DPS.
  • Reduces the global cost of SRM launchers by 33%.

업데이트: 2022년 1월 23일 오전 11시 48분

v1.0.5 - Minor Update

  • Removes incompatibility flag to 1819445125 (Extra Resources Mod)

업데이트: 2021년 8월 1일 오후 5시 44분

v1.0.4

  • Decreased base cooldown time from 11 seconds to 9 seconds.

업데이트: 2021년 8월 1일 오전 11시 47분

v1.0.3 - Full Compatibility Achieved!

  • SRM Launchers generated in 2.0 will no longer have independent targeting as a property.
  • SRM Launchers built in 2.0 will no longer list targeting systems as an ingredient.
  • SRM Launchers obtained in 2.0 will follow the 2.0 turret naming system.
  • Shot speed has been increased in 2.0 to stay in line with standard launchers.
  • Damage has been increased in both version 1.3.8 and 2.0
  • Damage has been increased further in 2.0 to make up for the global nerf to rarity factor to damage.