Project Zomboid

Project Zomboid

KillCount
Viser 1–10 av 32 bidrag
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Oppdatering: 28. sep. @ 8.53

Version 1.30 aka Weapon Categories
Get back "real" weapon categories.

Oppdatering: 25. sep. @ 13.10

Version 1.29 aka B42.12

  • Car kills are now partially counted by vanilla. This can create counters discrepencies.
  • Explosion Kills (e.g. Pipe Bombs kills) are not computed correctly by the mod anymore. They are part of vanilla counter though. This can create counters discrepencies.
  • Weapon category is not available anymore. It is replaced by subcategory if available, "Other" if not.
  • Ask your questions on Discord mod_support channel[discord.gg].

Oppdatering: 17. des. 2024 @ 18.16

version 1.28 aka Bomber

  • compatibility B42

Oppdatering: 27. sep. 2024 @ 13.21

version 1.27

  • adds Bandit character screen compatibility.

Oppdatering: 29. aug. 2023 @ 2.08

version 1.26

  • corrects crash on kill in solo.

Oppdatering: 28. aug. 2023 @ 7.56

version 1.25

  • adds a sandbox option to remove dead players count (for large, non-wiping servers).
  • adds a sandbox option to remove kill count sharing (just in case).

Oppdatering: 2. aug. 2023 @ 8.21

version 1.24

  • allows to hide/show dead characters in the kills list (hidden by default).
  • shows the characters combo event when only one character is available.
  • removes category switch logs.

Oppdatering: 17. juli 2023 @ 11.02

version 1.23

  • handles multiple characters by one same players.
  • shows Kills from the start.
  • handles missing sandbox options.

Oppdatering: 14. juli 2023 @ 16.55

version 1.22 aka LarryEnticer75

  • [Solo only] includes explosion fire and car kills in total on Kills tab.
  • Corrects data export (when requested by sandbox options) when no fire / car / explosion kill occurred.

Oppdatering: 11. juli 2023 @ 19.55

version 1.21

  • corrects most car kills added when other mods are involved in Zombies death.
  • adds multiplayer server total kill.
  • adds multiplayer kills from other players.
  • adds sandbox options to control network update frequency.
  • explicits sandbox options to control Post Death UI Kills that can be kept to Vanilla.