Space Engineers
Eat. Drink. Sleep. Repeat!
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Обновление: 9 фев. 2022 г. в 0:07

Removed left over code.

Обновление: 8 фев. 2022 г. в 13:46

- Added food and water to respawn pods
- HUD fixed for Warfare 2 - target circles now visible.
- Fixed bug where "Helmet opened to drink!" notification was shown for host instead of client in MP.
- Autohealing now gets automatically disabled, to avoid annoying bug, where you can't eat while autohealing.

Обновление: 27 дек. 2021 г. в 13:47

Cleanup

Обновление: 27 дек. 2021 г. в 13:41

- Respawn values of Water/Food/Sleep made configurable
- Fixed bug where Sparkling Water required N/A in Emergency Food Unit.

Обновление: 5 дек. 2021 г. в 8:15

- Survival stats will be filled to 100% for the first spawn, and drop to 10% on respawns
- Building Emergency Food Unit does not require Glass any more
- Bug Fix: Small grid dispenser will not provide drinks any more

Обновление: 17 ноя. 2021 г. в 14:29

- Added Emergency Ration Production Unit block (small grid)
- Added Emergency Ration consumable item.

Обновление: 23 окт. 2021 г. в 4:28

- Adjusted consumable item sizes, to fit through Small Conveyor ports

Обновление: 2 сен. 2021 г. в 6:53

- Sitting sleep regain value has been lowered
- Stat usage/damage/regain values made configurable

Обновление: 25 авг. 2021 г. в 10:45

- Wolves/Spiders crash fixed

Обновление: 24 авг. 2021 г. в 14:27

- Helmet will stay open for entire food or drink consumption time
- Notifications changed from chat to HUD