Space Engineers

Space Engineers

Eat. Drink. Sleep. Repeat!
Viser 1–10 av 30 bidrag
< 1  2  3 >
Oppdatering: 9. feb. 2022 @ 0.07

Removed left over code.

Oppdatering: 8. feb. 2022 @ 13.46

- Added food and water to respawn pods
- HUD fixed for Warfare 2 - target circles now visible.
- Fixed bug where "Helmet opened to drink!" notification was shown for host instead of client in MP.
- Autohealing now gets automatically disabled, to avoid annoying bug, where you can't eat while autohealing.

Oppdatering: 27. des. 2021 @ 13.47

Cleanup

Oppdatering: 27. des. 2021 @ 13.41

- Respawn values of Water/Food/Sleep made configurable
- Fixed bug where Sparkling Water required N/A in Emergency Food Unit.

Oppdatering: 5. des. 2021 @ 8.15

- Survival stats will be filled to 100% for the first spawn, and drop to 10% on respawns
- Building Emergency Food Unit does not require Glass any more
- Bug Fix: Small grid dispenser will not provide drinks any more

Oppdatering: 17. nov. 2021 @ 14.29

- Added Emergency Ration Production Unit block (small grid)
- Added Emergency Ration consumable item.

Oppdatering: 23. okt. 2021 @ 4.28

- Adjusted consumable item sizes, to fit through Small Conveyor ports

Oppdatering: 2. sep. 2021 @ 6.53

- Sitting sleep regain value has been lowered
- Stat usage/damage/regain values made configurable

Oppdatering: 25. aug. 2021 @ 10.45

- Wolves/Spiders crash fixed

Oppdatering: 24. aug. 2021 @ 14.27

- Helmet will stay open for entire food or drink consumption time
- Notifications changed from chat to HUD