Space Engineers

Space Engineers

Eat. Drink. Sleep. Repeat!
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Aggiornamento: 9 feb 2022, 0:07

Removed left over code.

Aggiornamento: 8 feb 2022, 13:46

- Added food and water to respawn pods
- HUD fixed for Warfare 2 - target circles now visible.
- Fixed bug where "Helmet opened to drink!" notification was shown for host instead of client in MP.
- Autohealing now gets automatically disabled, to avoid annoying bug, where you can't eat while autohealing.

Aggiornamento: 27 dic 2021, 13:47

Cleanup

Aggiornamento: 27 dic 2021, 13:41

- Respawn values of Water/Food/Sleep made configurable
- Fixed bug where Sparkling Water required N/A in Emergency Food Unit.

Aggiornamento: 5 dic 2021, 8:15

- Survival stats will be filled to 100% for the first spawn, and drop to 10% on respawns
- Building Emergency Food Unit does not require Glass any more
- Bug Fix: Small grid dispenser will not provide drinks any more

Aggiornamento: 17 nov 2021, 14:29

- Added Emergency Ration Production Unit block (small grid)
- Added Emergency Ration consumable item.

Aggiornamento: 23 ott 2021, 4:28

- Adjusted consumable item sizes, to fit through Small Conveyor ports

Aggiornamento: 2 set 2021, 6:53

- Sitting sleep regain value has been lowered
- Stat usage/damage/regain values made configurable

Aggiornamento: 25 ago 2021, 10:45

- Wolves/Spiders crash fixed

Aggiornamento: 24 ago 2021, 14:27

- Helmet will stay open for entire food or drink consumption time
- Notifications changed from chat to HUD