Star Traders: Frontiers

Star Traders: Frontiers

Merchant Marine: Fly Casual
Mostrando 21-30 de 52 aportaciones
< 1  2  3  4  5  6 >
Actualización: 22 AGO 2021 a las 13:04

Actualización: 20 AGO 2021 a las 10:33

-- v13
-- Differentiate Ammo/Edge gear from Headsets
--- Give Ammo/Edge gear more damage effects and the matching accuracy effect
--- Give Headsets more accuracy effects for both ranged and melee

Actualización: 19 AGO 2021 a las 8:19

Actualización: 19 AGO 2021 a las 8:08

reupload v12

Actualización: 19 AGO 2021 a las 8:01

-- v12
-- Increased low value trade good supply and demand to ~150
--- Biomass (price 10 -> x 15), Scrap (price 15 -> x10), etc

Actualización: 17 AGO 2021 a las 10:58

More compatibility changes for production modding
% -> %%

Actualización: 17 AGO 2021 a las 10:43

removed beta mod support file.

Actualización: 17 AGO 2021 a las 10:01

-- v11
-- Added Terrox Escort Carrier and Light Carrier
-- Added Terrox SmallCraft Shuttle (only, no interceptor or bomber)
-- Set Weapon Locker weapons to a standard initiative per weapon class (based on the level 2 weapon of each class)
-- Added Clown Ship
-- Signal Bloomer ComponentLevels increased by 1 to prevent GUI glitch caused by multiple components with a ComponentLevel 1 within a ComponentType & ComponentSubType grouping
-- Replaced FLOOR and CEILING functions with equivalents
--- Ceil : cast ( x as int ) + ( x > cast ( x as int ))
--- Take integer part of x and add 1 if decimal value is greater than 0
--- Floor : cast ( x as int ) - ( x < cast ( x as int ))
--- Take integer part of x and subtract 1 if decimal value is less than 0

Actualización: 8 AGO 2021 a las 14:21

Add crew build example

Actualización: 8 AGO 2021 a las 13:47

-- v10
-- Cleanup some of the code comments
-- New icon with larger font