Garry's Mod

Garry's Mod

[VJ] Resident Evil: Cold Blood SNPCs
Viser 1–10 av 16 bidrag
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Oppdatering: 14. juli @ 17.19

  • Fixed Cerberus (Beta 3) not playing death animation
  • Fixed bloodpool rendering blue-ish color when light is shined on it

Oppdatering: 13. juni @ 10.27

  • Fixed Zombie Torso spamming errors when moving

Oppdatering: 20. apr. @ 10.00

  • Hotfix

Oppdatering: 19. apr. @ 14.07

  • Complete rework for VJ Revamp

Oppdatering: 6. nov. 2023 @ 4.31

Oppdatering: 5. apr. 2023 @ 7.55

  • Updated VJ is missing code in autorun

Oppdatering: 7. mars 2023 @ 5.37

  • Updated a ConVar for Map Spawner

Oppdatering: 11. nov. 2022 @ 14.31

  • Polish and fixes, more will be coming in the future

Oppdatering: 5. apr. 2022 @ 7.17

  • Polish and cleanup

Oppdatering: 31. okt. 2021 @ 10.57

Happy Halloween!

  • Added Zombie (Priest)
  • Added Zombie (Researcher)
  • Added Crimson Head (Researcher)
  • Added Spider (Small)
  • Added Hunter (Beta 3)
  • Added Cerberus (Beta 3)
  • Added option to enable/disable Zombie dismemberment
  • Added head pose parameters to Zombies & Crimson Heads
  • Added new animations to zombies
  • Added new sounds to Crimson Head
  • Updated Randoms, Spawners & Map Spawner
  • Updated Customization menu
  • Tweaked flinching to SNPCs
  • Updated gibbing sounds, dismemberment sounds & specific event sounds
  • Fixed Cerberus' teeth texture
  • Fixed Spiders' abdomen using incorrect hitgroup value when gibbed
  • Renamed Beta 1 Zombies
  • Cleaned up coding & removed useless code
  • Plethora of changes, fixes & tweaks