Barotrauma
JobsExtended
150개 중 31~40개 표시 중
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업데이트: 2024년 6월 23일 @ 오전 12시 17분

Assistant had intiative skill for some reason, removed.

업데이트: 2024년 6월 22일 @ 오전 1시 35분

fixed some sleeve issues from august 2023...

업데이트: 2024년 6월 20일 @ 오후 10시 38분

fixed ID cards and outfits with material pockets on them.

업데이트: 2024년 6월 20일 @ 오전 9시 06분

ID cards redone, talents trees should no longer unlock before primary talents.

업데이트: 2024년 6월 18일 @ 오후 8시 23분

업데이트: 2024년 6월 18일 @ 오전 10시 08분

tactical slot now holds the new handheldammotag

업데이트: 2024년 6월 16일 @ 오후 3시 26분

Last cleanup update before any serious revisions. Going to go through and do the talent trees so its not just all vanilla talents mostly, even if there are some cute old talents mixed in.

This should be the last of the old rot, all clown stuff is also updated to PFA as it was missed earlier.

업데이트: 2024년 6월 14일 @ 오후 12시 21분

Quartermaster card was missing IDcard tag, all variant ID cards no longer sold at outposts, big oversight in using variants

업데이트: 2024년 6월 5일 @ 오전 4시 51분

Early morning dopple updattle.

-10 and -20 vitality removed from jobs. XO, Head security and Chief Medical get 5 vitality vs 10 for normal security/medical.

Most if not all talents should correctly apply to assistants such as Deputy.

Reworked talent lists and fixed missing talents on medic trees.

Should be last update for a bit unless I need to fix any assistant/inmate/janitor/passenger issues.

업데이트: 2024년 6월 5일 @ 오전 3시 08분

Removed grenade launcher and portable nuke.

ID cards all have proper names instead of ID_job

going to let this cook a little bit while I look into doing specific talents or whatever