Barotrauma
JobsExtended
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Mis à jour le : 26 oct. 2024 à 8h22

Separatist old uniforms have a new indentifier I was told they had different descriptions but same proper pockets. This was inccorect and I had this mod low priority because of it. Fixed

Mis à jour le : 5 sept. 2024 à 6h29

Tactical slot replace with vanilla ammo pouches.

Mis à jour le : 31 aout 2024 à 0h39

tracked down a bug with the prisoner having the "escape handcuffs" order which causes bots to go hostile once they slip their cuffs. They no longer spawn cuffed as well since while tongue in cheek it is kind of bogus. changed up their spawn inventories a bit.

Mis à jour le : 16 juil. 2024 à 8h25

Fixed Doctor of Musical Arts Mechanic tree not showing up, was an error in xml missing a chunk of text somehow, very odd.

Used the legacy suit sprites for a number of inventory icons for the new crew outfits so they are more distinct in containers/hotbar.

Mis à jour le : 8 juil. 2024 à 6h58

Fixed XO female uniform left arm being extremely dark.

New XO Flophat perfect for tap room brawls.

Navigator gets a steel(titanium) brimmed no nonsense officers hat.

Cleaned up descriptions, damage protection on clothing and fixed several uniforms pocket items.

Mis à jour le : 4 juil. 2024 à 18h54

Goofed up researcher outfit was a new item in JE, made it an overwrite of the default one and the passenger was missing it.


OOPS!

Baroverhaul patch in 5 seconds

Mis à jour le : 4 juil. 2024 à 13h35

hotfix for gloves

Mis à jour le : 4 juil. 2024 à 13h31

Lots of new classic uniforms from mage6614

some changes and fixes to uniforms.

Barooverhaul - Classic patch soonish

Mis à jour le : 30 juin 2024 à 10h41

Finally removed duplicate uniforms, it was some old LUA thing I didn't quite understand where each spawn point needed an alternate outfit for the ID cards?

Mis à jour le : 30 juin 2024 à 0h25

blood slot on ID badges for NT fixed