Barotrauma
JobsExtended
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Mis à jour le : 19 nov. à 20h16

Artisan Smith expanded to multitool and knives, this is now listed on the talent.

Mis à jour le : 12 oct. à 9h03

removed weapon skill bonus from bandolier

Mis à jour le : 21 sept. à 12h50

Misreported broken talent in navigator led to combing through files and finding "red_alert" based on a deprecated talent in base game malfunctioning.

Redid, fixed and changed many of the talents.

There was an issue where characters like Janitor could appreintice into mechanic or engineer and graduate into one of the two other trees and bork their character where they would just get thier own tree. These classes can no longer pick the apprentice of classes they already have!

Mis à jour le : 21 sept. à 7h56

Head of Security ID now allows engineer and mechanic card access along with medical, but not captain. As he is intended to inspect and have access to MOST of the ship.

Mis à jour le : 30 aout à 11h20

The Tyranny of hoarding is over, non active uniforms will drop their contents if they aren't being worn.

Mis à jour le : 17 aout à 11h36

bandolier readjusment/fix for sprite changes

Mis à jour le : 17 aout à 11h23

bandolier readjusment/fix for sprite changes

Mis à jour le : 18 juil. à 6h08

Janitor changed to have electrical instead of clown and melodic respite instead of inspiring tunes, he is an assistant who can go into electrician and mechanic.

Passenger switches out peer learning for inspriing tunes and replaces grey shirt with clown as they are supposed to be clown musiscian/professional(assistant)/scientist for the full gamut of musical buffs, straight up cross class or rogue scientist focused on genetics, because every doctor goes miracle in progress first.

Mis à jour le : 5 juil. à 22h52

prisoner outfit had only 5% when it was supposed to be 10% attack speed for shanking

Mis à jour le : 14 juin à 6h35

bandolier changes from VWO and PFA