Rivals of Aether

Rivals of Aether

Jacket
Wyświetlanie 41-50 z 113 pozycji
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Aktualizacja: 4 października 2022 o godz. 11:34

v1.73

Aktualizacja: 4 października 2022 o godz. 9:38

v1.72

Aktualizacja: 2 października 2022 o godz. 23:47

v1.71

- Better AI.

Aktualizacja: 2 października 2022 o godz. 22:33

v1.70

- knockback_adj / 1.25 to 1
- Dspecial bad frame rate correction.
- Added re-color varian for "Payday" Jacket.

Aktualizacja: 1 października 2022 o godz. 23:55

v1.69

- There is no lunch?...

Aktualizacja: 1 października 2022 o godz. 14:41

v1.68

- Dair: Modified the last "traced" sprites, new hitbox, hurtbox and damage.

Note: Don't worry if some Re-sprites look rushed because I'll be tweaking them as I work on minor details.

Aktualizacja: 1 października 2022 o godz. 2:36

v1.68

- Damage balance to the weapon arsenal.
- Re-sprite to Fair and Bair (soon dair with some changes).


Aktualizacja: 30 września 2022 o godz. 19:45

v1.67

- char_height / 52 to 64
- walk_speed / 2 to 2.5
- walk_accel / 0.8 to 1
- walk_turn_time /0.7 to 0.5
- initial_dash_time / 9 to 9.5
- initial_dash_speed /8 to 8.5
- dash_speed / 8.5 to 9
- dash_turn_time / 15 to 10
- dash_stop_time / 7 to 5

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Fspecial Changes:

Baseball bat:
- BASE_KNOCKBACK / 9 to 5
- KNOCKBACK_SCALING / 0.9 to 0.5
Golf Club:
- BASE_KNOCKBACK / 3 to 4
- KNOCKBACK_SCALING / 0.3 to 0.4
Sledgehammer:
- BASE_KNOCKBACK / 9 to 8
- KNOCKBACK_SCALING / 0.9 to 0.8
Chainsaw:
- BASE_KNOCKBACK / 8 to 6
- KNOCKBACK_SCALING / 0.8 to 0.6
Trophy:
- BASE_KNOCKBACK / 15 to 10
- KNOCKBACK_SCALING / 1.5 to 1
Fireaxe:
- BASE_KNOCKBACK / 8 to 7
- KNOCKBACK_SCALING / 0.8 to 0.7
Katana:
- BASE_KNOCKBACK / 2 to 3
- KNOCKBACK_SCALING / 0.2 to 0.3
Shotgun:
- BASE_KNOCKBACK / 4 to 6
- KNOCKBACK_SCALING / 0.4 to 0.6

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Uspecial: Now work how it supposed to work.

Moveset in General: In big changes we have the elimination of WHIFFLAG in the vast majority of the moveset to make Jacket more dynamic when chaining combos, changes were also made in the LENGTH of frames, with this minor corrections in some sprites.

Note: This is not a job, so please be patient, I know, a year has passed and I have to change 2 sets of sprites that are not typical of Jacket, but I wanted to make the corresponding balance before.

Aktualizacja: 30 września 2022 o godz. 19:03

v1.66

Aktualizacja: 30 września 2022 o godz. 18:10

v1.65