Barotrauma
Barotraumatic
Se afișează 121-130 din 379 intrări
< 1 ... 11  12  13  14  15 ... 38 >
Actualizare: 7 iul. 2024 @ 18:59

Actualizare: 4 iul. 2024 @ 18:19

Actualizare: 4 iul. 2024 @ 18:17

Actualizare: 3 iul. 2024 @ 20:01

Mikehagen

- Eventset changes

Actualizare: 19 iun. 2024 @ 16:34

Draconis

Found new clowns and husk immortal toys, enjoy hahahaha "


Also mod works again.

Actualizare: 13 iun. 2024 @ 4:05

Draconis

removed timed spawns after testing reveals they are spawning at the start of missions even with the proper tags to prevent that.

Actualizare: 12 iun. 2024 @ 23:54

Draconis

fix for enemies spawning on spawn in great sea wastes

Actualizare: 12 iun. 2024 @ 11:14

Draconis

Updooted to support new monster mash, also husk sprinters, clowns and jovian divers are faster whoops! clown drill holds materials and plants and some minor tweaks and fixes

Actualizare: 3 iun. 2024 @ 23:19

Draconis

enforced cooldown on the timed event cooldown, should prevent massive spawns of enemies in certain biomes in certain locations. Still have not experienced this but I presume it to be a stuck tick of some sort where the spawn keeps triggering on server.

Actualizare: 2 iun. 2024 @ 5:48

Draconis

several fixes and additions to the spawn lists, trying to pin down what is causing the mass spawning on some of these big creature blobs aka migrations nothing in the code seems to support it.