Barotrauma
Barotraumatic
Affichage des entrées 61-70 sur 379
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Mis à jour le : 29 mars à 17h13

Mis à jour le : 9 mars à 10h56

Added in new Tyran Mudraptor/Mudrex to spawn lists

Adjusted unusual or off event entries and made lots of new ones to split up large junk spawns into seperate themed spawns like Mudraptor Swarm or Veteran Mudraptor group

Mis à jour le : 5 mars à 12h15

fixed mission mode finally wow, no more crashes for specfic builds of linux servers due to lower case monster names.

Mis à jour le : 23 févr. à 13h39

adjusted spawns to be more varied, hammerhead swordfish is more common in many biomes.

Mis à jour le : 17 févr. à 20h52

Mis à jour le : 16 févr. à 18h41

Mis à jour le : 3 févr. à 23h18

Mis à jour le : 3 févr. à 22h57

Mis à jour le : 3 févr. à 14h52

Spawnlists for NEW monsters.

Did a fairly heavy audit of the spawns and added some new stuff using old monsters we had that weren't showing up enough.

Massive overhaul to how ruins work in BTC. HOWEVER ruins have Vanilla game issues I cannot fix with massive amounts of waypoint grids and other door/lights etc that contribute heavily to lag.

I have reduced main ruin spawns DRASTICALLY and bundled up the enemies into packages of Chamber encounters and augmented the entrance encounters along with adding in the vanilla workshop guardian spawns which were missing since the update.

Ruins are going to be better but there are some mad issues with the event manager where it fires off events endlessly.

Mis à jour le : 30 janv. à 8h11

rebalanced ghosties and ghoulies ooOOOoooOOoOOOoooOOoooo