MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Yet Another Weapon
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更新: 2021年10月30日 @ 5時40分

0.99.9.3 Yet Another Weapon
Fixed MML Ammo Switching. Default key is K, can be re-bonded now if YetAnotherMechlab or Bobbert's ModOptions is active. Probably won't work for coop players.
Disconnected projectile weapon muzzle effects from fire emitter (Projectile.uasset override). Now they don't stick to the barrel. If experiencing problems with other weapon mods that manipulate Projectile.uasset, set their load order higher.

更新: 2021年10月9日 @ 10時38分

0.99.9.2 Yet Another Weapon
Fixed RACs having 0 range
Fixed Heatbanks and Compact Heatsinks not appearing on markets

更新: 2021年9月23日 @ 7時53分

Updated all weapons with cooldown sounds.
Fixed ClusterToiLogic not correctly filtering Clan weapons before their intro date (affects the Clan weapon mod).
Fixed LB20X and MML9 crit slot size.

更新: 2021年9月23日 @ 3時57分

Updated for DLC2 / Game Version 1.1.303

更新: 2021年7月28日 @ 7時49分

Updated SRM Inferno descriptions. They already did damage to non-Mech targets, just forgot to make it known.
Updated Artemis missile paths a bit (when no LOS, they work like normal LRMs with high ballistic paths, when LOS, they should have a flatter path).
Updated AMS ammo - now it won't explode, and has 1000 more shots / t.

更新: 2021年7月22日 @ 12時27分

Fixed borked Steam upload. UE4 Editor strikes again!

更新: 2021年7月22日 @ 11時11分

Removed Infero ammo

更新: 2021年6月21日 @ 10時09分

更新: 2021年6月21日 @ 9時25分

更新: 2021年6月20日 @ 10時34分