Garry's Mod
Slave of GMod
กำลังแสดง 31-40 จาก 119 รายการ
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อัปเดต: 12 พ.ย. 2017 @ 8: 46am

- Fixed an issue where music playback would break if player was in pause menu (Singleplayer only)
- Music will now pause itself when player is in pause menu or steam overlay (Singleplayer only)
- Updated nav mesh for sog_sawmill_v1
- Replaced missing track for boss in Act 1 (Story Mode)
- Replaced track for boss in Act 2, because previous one has stopped working for some reason (Story Mode)

อัปเดต: 13 ต.ค. 2017 @ 12: 41pm

- Small hotfix for few rare clientside errors

อัปเดต: 30 ก.ย. 2017 @ 6: 25am

- Added sog_horsebang map by Pufulet. Takes place on a completely ordinary PonyRP server in a completely ordinary nightclub with completely ordinary players that are doing completely ordinary things.

อัปเดต: 7 ส.ค. 2017 @ 10: 23am

- Adjusted difficulty for the first level in Story Mode
- Fixed Menu music playing after pressing start game in some cases

อัปเดต: 6 ส.ค. 2017 @ 11: 57am

- Completely remade the way how music is played in gamemode, because current method doesnt really works anymore. In theory it should remove dependency from Adobe Flash and be better overall.
- Replaced missing music in singleplayer menu
- Playlists in non-story mode gametypes are now shuffled

อัปเดต: 6 มิ.ย. 2017 @ 11: 02am

- Added sog_shady_v1 by Pufulet. Despite the name everything is nice and peaceful in this yard. For now.

อัปเดต: 19 เม.ย. 2017 @ 10: 41am

- Replaced missing track for the cutscene in "Hatred" level
- Replaced missing ambient in "Sanctuary" level

อัปเดต: 14 เม.ย. 2017 @ 11: 28am

- Added sog_pride_v1 by Pufulet. A fancy and rich mansion that belongs to LetsTortureGMod himself. He might be dead, but his legacy lives on...
- Added arming/disarming hints for Serious Drama gametype

อัปเดต: 6 มี.ค. 2017 @ 8: 45am

- Added sog_sawmill_v1 by Pufulet. A nice and quiet place where someone just finished recording a music clip, which involves dancing on the wooden poles and stuff.

อัปเดต: 28 ก.พ. 2017 @ 8: 30am

- Reduced thug's bleedout timer from 3 to 2 seconds
- Fixed a bug where thugs could not die from bleedout when their attacker was dead
- Fixed bullet spongyness on one of the CoderFired characters (Story Mode/Nemesis).