Garry's Mod

Garry's Mod

Slave of GMod
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Mis à jour le : 12 nov. 2017 à 8h46

- Fixed an issue where music playback would break if player was in pause menu (Singleplayer only)
- Music will now pause itself when player is in pause menu or steam overlay (Singleplayer only)
- Updated nav mesh for sog_sawmill_v1
- Replaced missing track for boss in Act 1 (Story Mode)
- Replaced track for boss in Act 2, because previous one has stopped working for some reason (Story Mode)

Mis à jour le : 13 oct. 2017 à 12h41

- Small hotfix for few rare clientside errors

Mis à jour le : 30 sept. 2017 à 6h25

- Added sog_horsebang map by Pufulet. Takes place on a completely ordinary PonyRP server in a completely ordinary nightclub with completely ordinary players that are doing completely ordinary things.

Mis à jour le : 7 aout 2017 à 10h23

- Adjusted difficulty for the first level in Story Mode
- Fixed Menu music playing after pressing start game in some cases

Mis à jour le : 6 aout 2017 à 11h57

- Completely remade the way how music is played in gamemode, because current method doesnt really works anymore. In theory it should remove dependency from Adobe Flash and be better overall.
- Replaced missing music in singleplayer menu
- Playlists in non-story mode gametypes are now shuffled

Mis à jour le : 6 juin 2017 à 11h02

- Added sog_shady_v1 by Pufulet. Despite the name everything is nice and peaceful in this yard. For now.

Mis à jour le : 19 avr. 2017 à 10h41

- Replaced missing track for the cutscene in "Hatred" level
- Replaced missing ambient in "Sanctuary" level

Mis à jour le : 14 avr. 2017 à 11h28

- Added sog_pride_v1 by Pufulet. A fancy and rich mansion that belongs to LetsTortureGMod himself. He might be dead, but his legacy lives on...
- Added arming/disarming hints for Serious Drama gametype

Mis à jour le : 6 mars 2017 à 8h45

- Added sog_sawmill_v1 by Pufulet. A nice and quiet place where someone just finished recording a music clip, which involves dancing on the wooden poles and stuff.

Mis à jour le : 28 févr. 2017 à 8h30

- Reduced thug's bleedout timer from 3 to 2 seconds
- Fixed a bug where thugs could not die from bleedout when their attacker was dead
- Fixed bullet spongyness on one of the CoderFired characters (Story Mode/Nemesis).