Stellaris

Stellaris

Main re-Balancing mod [4.0.x]
Viser 31–40 av 84 bidrag
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Oppdatering: 8. apr. 2022 @ 0.36

- catalytic technicians use same amount of food as metalurgists use minerals

Oppdatering: 31. mars 2022 @ 1.58

- remove all stuff elated to trade into separate mod

Oppdatering: 30. mars 2022 @ 10.16

- mercant guils buffed

Oppdatering: 30. mars 2022 @ 5.04

- zro enchantmets upkeep fixed and adjusted bonuses

Oppdatering: 30. mars 2022 @ 3.06

- removed shroud time reduction
- updated edicts

Oppdatering: 30. mars 2022 @ 2.27

- robust (+25% resources from jobs)
- transcendence gives additional +5% resources from jobs for telepaths

Oppdatering: 29. mars 2022 @ 10.05

- dropped most of trait changes
- robust (+20% resources from jobs)
- psionic (+10% happiness)
- nerve stapled (+10% resources from jobs)

Oppdatering: 27. mars 2022 @ 1.01

- executive vigor has +100% of edict cap
- galactic force projection has % scaling
- helthcare jobs give +5% of habitability

Oppdatering: 18. mars 2022 @ 3.49

- correction of crystal plating tech (armor 2 + crystal armor)
- removed habitat and ringworld designations
- removed voidborn carying capacity

Oppdatering: 17. mars 2022 @ 4.26

- interstellar dominion to vanilla
- imperial prerogative to vanilla
- transcendent learning (+100% leader exp gain)
- executive vigor to vanilla
- mastery of nature (blocker clean speed +25%) removed techs
- world shaper (terraforming cost -25%, speed +25%)