Stellaris
Main re-Balancing mod [4.0.x]
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Aggiornamento: 8 apr 2022, 0:36

- catalytic technicians use same amount of food as metalurgists use minerals

Aggiornamento: 31 mar 2022, 1:58

- remove all stuff elated to trade into separate mod

Aggiornamento: 30 mar 2022, 10:16

- mercant guils buffed

Aggiornamento: 30 mar 2022, 5:04

- zro enchantmets upkeep fixed and adjusted bonuses

Aggiornamento: 30 mar 2022, 3:06

- removed shroud time reduction
- updated edicts

Aggiornamento: 30 mar 2022, 2:27

- robust (+25% resources from jobs)
- transcendence gives additional +5% resources from jobs for telepaths

Aggiornamento: 29 mar 2022, 10:05

- dropped most of trait changes
- robust (+20% resources from jobs)
- psionic (+10% happiness)
- nerve stapled (+10% resources from jobs)

Aggiornamento: 27 mar 2022, 1:01

- executive vigor has +100% of edict cap
- galactic force projection has % scaling
- helthcare jobs give +5% of habitability

Aggiornamento: 18 mar 2022, 3:49

- correction of crystal plating tech (armor 2 + crystal armor)
- removed habitat and ringworld designations
- removed voidborn carying capacity

Aggiornamento: 17 mar 2022, 4:26

- interstellar dominion to vanilla
- imperial prerogative to vanilla
- transcendent learning (+100% leader exp gain)
- executive vigor to vanilla
- mastery of nature (blocker clean speed +25%) removed techs
- world shaper (terraforming cost -25%, speed +25%)