Stellaris
Nemesis++
Mostrando 1-10 de 68 aportaciones
< 1  2  3  4  5  6  7 >
Actualización: 12 JUN 2022 a las 4:52

Actualización: 12 JUN 2022 a las 4:48

- Added tech requirement for additional juggernaut skins.

Actualización: 1 JUN 2022 a las 1:28

v1.04.40
- Minor fixes

Actualización: 23 MAY 2022 a las 13:36

v1.04.35
- Added bonuses to crisis levels
- Unique Mega Shipyards now requires crisis level instead of technology to build
- Most technologies have been removed. Leviathan and Avatar are now given for one of the crisis levels.
- Significantly weakened ship computers
- Dreadnought is now a juggernaut

Actualización: 21 MAY 2022 a las 22:08

v1.4.2
- Now the ships of the defenders (Fallen) can be obtained even by the evil (took one of the red civics) empire, but only if they do not go on the path of crisis
- Civics now have a debuff to normal ship building speed
- Added technology "Exotic ships", it is required for all ships

Actualización: 19 MAY 2022 a las 14:15

v1.4.1
- Rebalanced ships of the fallen, now they give significantly fewer resources and require more to build.
- Fixed some ship icons so they should display the correct class.
- Added restrictions on fallen titans
- Now the construction time of ships roughly corresponds to their class.
- Fallen Xenophile/Pacifist ships have a higher chance to flee combat.

Actualización: 18 MAY 2022 a las 20:06

Actualización: 17 MAY 2022 a las 18:44

- Bugfix

Actualización: 17 MAY 2022 a las 16:40

- Fixed a number of found bugs.

Actualización: 17 MAY 2022 a las 16:13

- Updated to current version.