Stellaris

Stellaris

Nemesis++
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Update: Jun 12, 2022 @ 4:52am

Update: Jun 12, 2022 @ 4:48am

- Added tech requirement for additional juggernaut skins.

Update: Jun 1, 2022 @ 1:28am

v1.04.40
- Minor fixes

Update: May 23, 2022 @ 1:36pm

v1.04.35
- Added bonuses to crisis levels
- Unique Mega Shipyards now requires crisis level instead of technology to build
- Most technologies have been removed. Leviathan and Avatar are now given for one of the crisis levels.
- Significantly weakened ship computers
- Dreadnought is now a juggernaut

Update: May 21, 2022 @ 10:08pm

v1.4.2
- Now the ships of the defenders (Fallen) can be obtained even by the evil (took one of the red civics) empire, but only if they do not go on the path of crisis
- Civics now have a debuff to normal ship building speed
- Added technology "Exotic ships", it is required for all ships

Update: May 19, 2022 @ 2:15pm

v1.4.1
- Rebalanced ships of the fallen, now they give significantly fewer resources and require more to build.
- Fixed some ship icons so they should display the correct class.
- Added restrictions on fallen titans
- Now the construction time of ships roughly corresponds to their class.
- Fallen Xenophile/Pacifist ships have a higher chance to flee combat.

Update: May 18, 2022 @ 8:06pm

Update: May 17, 2022 @ 6:44pm

- Bugfix

Update: May 17, 2022 @ 4:40pm

- Fixed a number of found bugs.

Update: May 17, 2022 @ 4:13pm

- Updated to current version.