Stellaris

Stellaris

96 个评价
Nemesis++
3
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
977.434 KB
2021 年 4 月 23 日 下午 1:36
2022 年 6 月 12 日 上午 4:52
68 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
Nemesis++

描述
Content
More menacing ships for crisis empire and other thing

- Ships
- Civics
- Technologies
- Megastructures

Ships:
Fallen empire 1-5
Grey Goo
Blue and Red AI
Prethoryn Swarm
Extradimensional ships
Dreadnought template on juggernaut
Leviathan (Dragon, Voidspawn, Spectral, Tiyanki Matriarch)
Avatar

Megastructures:
- Nanite Shipyard - all ships created at the nanite shipyard do not require upkeep
- Extradimensional Shipyard - all ships built in an extradimensional shipyard have a bonus to shields
- Swarm Shipyard - all ships built at the swarm dock do not have shields but have a small bonus to armor

Imortant
Extradimensional ships require zro to build, but no require upkeep
Swarm ships require food to build
Fallen ships require living metal to build, but no require upkeep
Goo ships require nanites to build, but no require upkeep
Leviathan is very voracious
Leviathan can only be built in a Swarm Shipyard!
Avatar can only be built in a Extradimensional Shipyard!

- Organic ships have no shields
- Extradimensional ships have no armor
- Ships of the Fallen can only be obtained by fanatical empires
(Materialist, Spiritualist, Xenophile, Xenophobe, Machine/Hive mind)
- Each of the ships of the crisis and defenders produces a small part of the resource (more ships = more resource = more ships)

How to unlock ships
First you need to become a evil or good by taking ascension perks:
"Become the Crisis"
- AI ships and Grey Goo - Ascension Perk "Synthetic Evolution" or Machine mind
- Extradimensional ships - Ascension Perk "Transcendence"
- Prethoryn Swarm - Ascension Perk "Evolutionary Mastery" or Hive mind
or
"Defender of the Galaxy"
- Fallen ships - Ascension Perk "Galactic Contender"
Ships have different bonuses depending on the empire
Materialist - Armor
Spiritualist - Shields
Xenophile - Evasion
Xenophobe - Damage
Machine/Hive mind - Slightly all


Recommendation
- "UI Overhaul Dynamic" to correctly display the list of possible upgrades for shipyards.
- "Extra Ship Components 3.0 [Actual]" to unleash the full potential of the ships of the Fallen and Nanites.

Compatibility and Files replaced by mod
- Savegame compatibility. New game needed only for civics
- Compatibility with "Unique Ascension Perks". Nanite Factory can upgrade to Nanite Shipyard.
- Compatibility with "Expanded Stellaris Ascension Perks", technologies and ships are unlocked by the "Perfect Ascension" perk
- Compatibility with "Real Space - Ships in Scaling Hard"
- Compatibility with "Extra Ship Components 3.0 [Actual]"
- Compatibility with "Ancient Cache of Technologies (Temp Fix)"
- Replaced by mod
common\ship_sizes\18_juggernauts
common\ship_sizes\01_colossi
common\ship_sizes\00_ship_sizes\titan
common\ascension_perks\00_ascension_perks\ap_become_the_crisis
common\ascension_perks\00_ascension_perks\ap_defender_of_the_galaxy
common\menace_perks\00_menace_perks

Known issues
-
热门讨论 查看全部(3)
58
2022 年 7 月 26 日 下午 10:44
Topic for discussion
Sergkart
1
2022 年 5 月 3 日 上午 8:48
Compatibility issues
Sergkart
0
2021 年 6 月 17 日 下午 4:21
Topic for suggestions
Sergkart
68 条留言
Akashic@19 2024 年 5 月 8 日 上午 9:13 
The Machine Age Update revamped Crysis and killed this mod completely. So sad :(
TheJMan5c 2023 年 8 月 2 日 下午 8:39 
think this mod is dead if anyone knows if theres a mod like this lmk but theres a problem ive noticed at least with the swarm and ai battleships (Warform and Brood Mother) where their weapons shoot from above the star at the center of the system
Sjru 🐲 2023 年 5 月 18 日 下午 9:02 
Hoping for an update
Big ♥♥♥♥♥♥ Block of Tungsten 2023 年 3 月 10 日 下午 7:47 
Yeah I think this mod is just deprecated, it's a shame too
Akashic@19 2023 年 1 月 1 日 下午 6:52 
This mod does not work because there was a change in the ascension perk in ver3.6
NemoArchlich 2022 年 10 月 21 日 上午 1:49 
Working
Kaela Mensha Khaine 2022 年 10 月 12 日 下午 12:23 
Update please?
Working like right now?
Sergkart  [作者] 2022 年 7 月 15 日 下午 10:20 
@jtbush00
Uh-huh, this is so and the change is not planned. These requirements are due to the logic of the mod, with a classic start, the evil machine empire will first receive AI ships, and only then Gray Goo ships. I can only recommend you to use the mod that expands the Civic cap.
jtbush00 2022 年 7 月 15 日 下午 8:42 
It wants Perfect Machine first then intergration of nanites but that means I can't use driven assimulators or exterminators