Squad
Hawks Layer Pack [Vanilla] [231MB] [v9.0.4]
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Pembaruan: 4 Nov @ 3:06pm
berdasarkan EyeOfTheHawks

* Updated to UE5 compliant
* Temporarily removed most Night lighting layers
* Generally aligned lighting layers to use vanilla versions, more lighting variation may come with time
* Removed outdated Al Basrah Layers. HLP Layers will come at a later time
* Fixed faction references
* Adjusted team 1 anchor randomness on Harju TC v1, it could end up in weird spots before
* Cleaned up assets

Pembaruan: 15 Feb @ 4:34pm
berdasarkan EyeOfTheHawks

* Updated to 8.2

Pembaruan: 3 Nov 2024 @ 3:41pm
berdasarkan EyeOfTheHawks

* Updated for 8.1
* Added WPMC to all RAAS, AAS, and non-custom TC layers

Please report any missing vehicles or anything like that, some asset names were changed and may not be caught by the validator

Pembaruan: 11 Jul 2024 @ 5:11pm
berdasarkan EyeOfTheHawks

fixed chora spawners

Pembaruan: 11 Jul 2024 @ 3:48pm
berdasarkan EyeOfTheHawks

8.0 update
* Fixed faction and vehicle references
* Removed some unused assets
* Adjusted brightness on yeho v4/invasion

Pembaruan: 1 Mei 2024 @ 4:40pm
berdasarkan EyeOfTheHawks

* Fixed lighting on Kohat Invasion v1

Pembaruan: 18 Apr 2024 @ 4:24pm
berdasarkan EyeOfTheHawks

**The Realignment Update**

Over the years, HLP has slowly moved away from its original vision, which is just a simple layer pack.
Custom matchups were created, a lot of vanilla ones were cherry picked.

With 7.2, OWI added generic faction templates and used them across the game. Instead of trying to
reinvent the wheel, I'm going to fall in line and all RAAS/AAS layers, and most TC will go towards this setup exclusively.

Some layers, primarily invasion, are created explicitely for certain types of gameplay, and thus will still not use the generic units.
These layers also can retain the asymmetrical player count.

**Changes**
* Removed all custom pool AAS and RAAS layers, including asymmetrical player count layers
* Removed a bunch of unneccessary files, hopefully reducing mod size slightly

**Fixes**
* Fixed northern Gorodok RAAS/AAS v1 spawns being underground or something

Pembaruan: 9 Apr 2024 @ 7:10pm
berdasarkan EyeOfTheHawks

Unit Balance Changes
* Added 1x Heli to USA on Yehorivka USA v BAF units
* Updated IMF on Manic Invasion v1 to have Quads instead of Minsk. Added 1x Logi and 2x LAV3 M2 to CAF

Fixes
* Fixed default units on HLP_Gorodok_RAAS_v3_Night

Pembaruan: 20 Mar 2024 @ 2:20pm
berdasarkan EyeOfTheHawks

* Fixed some potential voting issues on Blue v Blue layers

Pembaruan: 18 Mar 2024 @ 6:17pm
berdasarkan EyeOfTheHawks

* Fixed mismapped voting configurations
* Fixed albasrah raas motorcycle spawners
* Fixed some vote UI point issues