Squad
SATCOM
Affichage des entrées 201-210 sur 276
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Mis à jour le : 22 janv. 2022 à 19h04

Hotfix for RUS roles and performance

Mis à jour le : 22 janv. 2022 à 14h26

soldier highlight widget updates to show vehicle icon if soldier is driving a vehicle. If soldier is passenger, widget shows at 0.4 opacity.

Added ability to pause / cancel base defense construction

"base under attack" announcement team check moved from server to client

Custom commander vote announcements ("SATCOM control online")

Mis à jour le : 21 janv. 2022 à 0h43

Fixed issue where commander would lose camera rotation control after using ~ console.

Lots of map additions and changes

Russia now has MI8 and MI8 CAS

Soldier highlight circle disappears when a soldier enters a vehicle

Helipad and Artillery station model updates and texture added

Fixed river LOD bug and improved river shader performance at small visual cost

UAV announces "Enemy Unit Sighted" to commander. Commander can press spacebar to jump to unit.

Mis à jour le : 9 janv. 2022 à 21h27

-Fixed target jittering when targeting over a hole in the terrain (e.g. targeting HQ with artillery)

-Hopeful fix for commander losing camera rotation ability after using console

Mis à jour le : 8 janv. 2022 à 13h57

-Another hotfix/post process test

Mis à jour le : 8 janv. 2022 à 13h17

Test update for lighting/post process

Mis à jour le : 8 janv. 2022 à 12h48

Hotfix: disabled (bugged) time of day light transitiion
-re-enabled cloud shadows
-Cranked dirt mask as a test

Mis à jour le : 8 janv. 2022 à 9h56

-Commander can select a squad and give a move order
-Map improvements (bridges, roads placement changes, more natrual landscape/cliff colors, less noisy tesselation, replaced cliff/dirt transition zone textures, removed RVT from cliff meshes)

Mis à jour le : 1 janv. 2022 à 14h49

Commanders can now select squads and give them move orders

Mis à jour le : 30 déc. 2021 à 0h06

-Added new minimap with contour lines, HQ markers, and HQ spawn marker, and resource markers.
-Vehicle Ready and Aircraft Ready announcements are now team wide
-Added "(enemy) base under attack" team announcement / warning
-Many improvements and additions to the map and post processing
-Lighting system changes for better underground/indoor lighting down the road
-Stopped game from "respawning" (killing) commander upon promotion
-Made most trees block people but not vehicles (left small trees with no collision)
-Russian team can now build russian vehicles
-Fixed a bug where base defense would keep trying to validate a target even though it had an empty target list.