RimWorld

RimWorld

Apparel Tainted Only When Corpse Rots
Visar 1–10 av 10 poster
Uppdatering: 11 jun @ 19:23

v1.7.0

  • Updated for Rimworld 1.6 Unstable

Uppdatering: 30 mar @ 19:22

v1.6.0

  • Added additional check to verify that corpse has actually rotted prior to tainting apparel, as some other mods may be calling Corpse.RotStageChanged in other situations.

Uppdatering: 13 mar, 2024 @ 11:42

v1.5.0

  • Updated for RimWorld 1.5 (unstable)
  • Skipped v1.4.0 in favor of bringing version number in line with RimWorld version
  • No code changes, just recompiled against updated RimWorld assemblies

Uppdatering: 6 okt, 2022 @ 12:41

v1.3.0

  • Updated for RimWorld 1.4
  • No code changes, just updated the supported versions

Uppdatering: 29 jul, 2021 @ 9:57

v1.2.1

  • Minor updates to About.xml. No functional changes

Uppdatering: 21 jul, 2021 @ 18:38

v1.2.0

  • Updated for Rimworld 1.3

Uppdatering: 16 apr, 2021 @ 11:34

v1.1.1

  • Removed Source folder from Steam upload

Uppdatering: 10 mar, 2021 @ 4:49

v1.1.0

  • Fixed errors being thrown in debug console when non-humanlike pawns rotted. Code now verifies that the pawn in question actually has apparel before trying to taint it.
  • Credit to Eggnog in the comments for notifying me of my coding blunder

Uppdatering: 5 mar, 2021 @ 5:47

v1.0.0

  • Updated preview image. No changes made to the mod itself

Uppdatering: 2 mar, 2021 @ 17:50

v1.0.0

  • Initial upload